porkman, chaotic male redguardian Priest ---------- .{......| |.d......| .@.......| |........| |........| ------- -- [Porkman the Aspirant] St10 Dx7 Co7 In7 Wi12 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1220 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 72% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 79% Food drop chance was reduced to 80% The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: protection spells The following skill was limited to expert proficiency: dart The following skill became untrainable after a while: body spells (turn 16052) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 37450) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53247 Monster spawn increase reached its maximum at turn 146577 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1824375 The monster class that cannot be genocided was human or elf The monster species that spawned more often: nether force patch (freq bonus 20) The monster species that spawned more often: snail (freq bonus 8) The monster species that spawned more often: elodemon (freq bonus 8) The monster species that spawned more often: energy vortex (freq bonus 8) The monster species that spawned more often: curare laten (freq bonus 28) The monster species that spawned more often: ghostwrite electrosurgically (freq bonus 12) The monster species that spawned more often: eye of chaos (freq bonus 10) The monster species that spawned more often: storeclerk (freq bonus 8) The monster species that spawned more often: glook bat (freq bonus 72) The monster species that spawned more often: stannumach (freq bonus 6) The monster species that spawned more often: hidden water nymph (freq bonus 3) The monster species that spawned more often: humongous fungus (freq bonus 12) The monster species that spawned more often: T-Rex (freq bonus 4) The monster species that spawned more often: burninator (freq bonus 6) The monster species that spawned more often: extreme psycho guard (freq bonus 4) The monster species that spawned more often: player gremlin (freq bonus 9) The monster species that spawned more often: urdar on crack (freq bonus 2) The monster species that spawned more often: shunning recolonizing (freq bonus 2) The monster species that spawned more often: red nightmare (freq bonus 30) The monster species that spawned more often: bloated pajama (freq bonus 1) The monster trait that was more common: monsters that mutter cantrips (freq bonus 6) The monster trait that was more common: monsters that wait for you to come (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster species that never randomly spawned: japura The monster species that never randomly spawned: minotaur magician The monster species that never randomly spawned: boss dingo The monster species that never randomly spawned: confined ghost The monster species that never randomly spawned: potion golem The monster species that never randomly spawned: Deckschmae The monster species that never randomly spawned: paralyzing sphere The monster species that never randomly spawned: nolor rat The monster species that never randomly spawned: tschang sephirah The monster species that never randomly spawned: cutinizing historiographer trouped wastier til defected The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: dunce cap (conical hat) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: antishadow shield (black shield) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: metal chain ((null)) The RNG hath decreed that this item was never generated: gushlush stone (gray) The RNG hath decreed that this item was never generated: implant of erosion (vivid) The RNG hath decreed that this item was never generated: eternium mattock ((null)) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 20) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 17) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 24) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 21) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 19) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 10) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 4) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 7) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 18) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: dark horn ((null)) The RNG hath decreed that this item was always generated cursed: recurring spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: implant of dispatch (vodoun) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 6) The spell school whose books are more common was enchantment spells (freq bonus 6) The spell school whose books are more common was occult spells (freq bonus 15) Trap randomization happened for 1 in 310 traps Next attribute increase check would have come at turn 584 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (225) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of enchant weapon (ITS NEITHER YANNY NOR LAUREL ITS COVFEFE) scroll of healing (CDESIGN PROPONENTSIST) scroll of mana (DIAF MOFO) scroll of phase door (DPIEV WENWWSG UNNZMI) scroll of standard id (IL NEMICO E STATO VENDUTO) scroll of cure (FROBOZZ MAGIC SCROLL CO) * scroll of extra healing (ALIUS PRA) * scroll of greater mana restoration (WH40K) Spellbooks spellbook of healing (scrawled) spellbook of force bolt (serif) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.