porkman, chaotic male redguardian Priest -.---------- |..........| |........... ...f.......| |...@......| ----------+- [Porkman the Aspirant] St13 Dx6 Co10 In8 Wi14 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1530 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 21 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 187 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 70% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 22% Potion drop chance was reduced to 88% Tool drop chance was reduced to 98% Food drop chance was reduced to 99% The following skill was trained at half the usual rate: devices The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable after a while: flail (turn 36142) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 101194 Monster spawn increase reached its maximum at turn 153673 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 725816 The monster class that cannot be genocided was trove The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: colorful force patch (freq bonus 3) The monster species that spawned more often: kobold gunman (freq bonus 6) The monster species that spawned more often: unmagic worm mass (freq bonus 2) The monster species that spawned more often: chinese girl (freq bonus 16) The monster species that spawned more often: disenchanter spore (freq bonus 8) The monster species that spawned more often: gono zombie (freq bonus 4) The monster species that spawned more often: fire crab (freq bonus 24) The monster species that spawned more often: earth orc (freq bonus 24) The monster species that spawned more often: red putit (freq bonus 27) The monster species that spawned more often: ferret (freq bonus 4) The monster species that spawned more often: tank warrior (freq bonus 42) The monster species that spawned more often: precivilization tune whipt (freq bonus 15) The monster species that spawned more often: rubying swansdown (freq bonus 15) The monster species that spawned more often: spender tambour (freq bonus 2) The monster species that spawned more often: jaggery floury (freq bonus 20) The monster species that spawned more often: brown viper (freq bonus 18) The monster species that spawned more often: grandmaster newt (freq bonus 12) The monster species that spawned more often: evil kneevil (freq bonus 24) The monster species that spawned more often: sensei ghost (freq bonus 6) The monster species that spawned more often: ignoring structural clemency britisher (freq bonus 12) The monster trait that was more common: monsters that wander randomly (freq bonus 6) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 4) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 4) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster species that never randomly spawned: sendewey lich The monster species that never randomly spawned: penguin mom The monster species that never randomly spawned: frosting The monster species that never randomly spawned: blister force patch The monster species that never randomly spawned: mechanical juggernaut The monster species that never randomly spawned: hell swarm The monster species that never randomly spawned: Amelie The monster species that never randomly spawned: bound spirit The monster species that never randomly spawned: cesurae copperplate The monster species that never randomly spawned: damage nymph The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: spikerack ((null)) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: heavy cloth ball ((null)) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 36) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 17) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 19) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 6) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 88) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 6) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: paving (clack-clack, freq bonus 6) The RNG hath decreed that this item was always generated cursed: exciting armor ((null)) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: ornate mace ((null)) The RNG hath decreed that this item was always generated cursed: mystery pick ((null)) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 13) Trap randomization happened for 1 in 98 traps Next attribute increase check would have come at turn 828 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tyr, Odin and Loki Your deity was Loki The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (586) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of remove curse (YOU DO NOT GO PAST AT ME) scroll of healing (A WILD STEELIX APPEARED) scroll of mana (23571113171923293137) scroll of phase door (HERMIONE CASTS AVADA KEDAVRA AT UMBRIDGE) scroll of standard id (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of cure (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) * scroll of extra healing (YOUR SISTER LOOKS LIKE A STEAMROLLER) * scroll of greater mana restoration (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) Spellbooks spellbook of healing (icky) spellbook of light (everlasting) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.