porkman, chaotic male redguardian Priest ---------- |..f.....| |.%......| |..@...... ---------- [Porkman the Aspirant] St10 Dx12 Co7 In7 Wi14 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1220 T3 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. You see here an uncursed fortune cookie {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 134 Monsters only dropped their musable items with 37% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 96% Food drop chance was reduced to 96% The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: dagger The following skill was limited to skilled proficiency: gun control The following skill became untrainable after a while: dart (turn 21939) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 36158) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98808 Monster spawn increase reached its maximum at turn 182647 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 978168 The monster class that cannot be genocided was zombie The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: taker warp patch (freq bonus 16) The monster species that spawned more often: pile of very lazy coins (freq bonus 16) The monster species that spawned more often: Australian devil (freq bonus 24) The monster species that spawned more often: very nasty bomb (freq bonus 14) The monster species that spawned more often: heathenism sloucher (freq bonus 6) The monster species that spawned more often: vividest corruptibility awaked penumbrae revocable (freq bonus 15) The monster species that spawned more often: grand ent (freq bonus 16) The monster species that spawned more often: Laura's cuddly sneaker (freq bonus 12) The monster species that spawned more often: pleasure weekly (freq bonus 18) The monster species that spawned more often: potentiator oversubscribed chile (freq bonus 18) The monster species that spawned more often: lavender wort (freq bonus 36) The monster species that spawned more often: monk (freq bonus 24) The monster species that spawned more often: depraved orc (freq bonus 7) The monster species that spawned more often: death slasher (freq bonus 14) The monster species that spawned more often: mud-sprinkled warp patch (freq bonus 21) The monster species that spawned more often: cognizance atherosclerotic (freq bonus 18) The monster species that spawned more often: old runner (freq bonus 7) The monster species that spawned more often: racey chicken (freq bonus 14) The monster species that spawned more often: manavoid turret (freq bonus 21) The monster species that spawned more often: solohan (freq bonus 27) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 3) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 3) The monster species that never randomly spawned: real disintegration hound The monster species that never randomly spawned: riverside naga The monster species that never randomly spawned: plasma mold The monster species that never randomly spawned: polue mummy The monster species that never randomly spawned: undead doll mistress The monster species that never randomly spawned: sider The monster species that never randomly spawned: greenish beetle The monster species that never randomly spawned: shard growth The monster species that never randomly spawned: destruction monster The monster species that never randomly spawned: glowing mold The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: implant of ten thousand things (cross) The RNG hath decreed that this item was never generated: troutstaff ((null)) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: contingency (difficult) The RNG hath decreed that this item was never generated: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 91) The RNG hath decreed that this item was generated more often: helm of decontamination (engraved helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 18) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 7) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 10) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 11) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: quaversal helmet (transversal helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 9) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 23) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: shadowblade ((null)) The RNG hath decreed that this item was always generated cursed: heavy crossbow bolt ((null)) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 1) Trap randomization happened for 1 in 992 traps Next attribute increase check would have come at turn 726 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having telepathy (0) Your chance to block was 21% You had 1496 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tenebrous, Chupoclops and Malphas Your deity was Malphas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (430) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of light (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of healing (DIE BEFORE YOUVE MOVED) scroll of mana (BEARD BURGER MASTER) scroll of phase door (MEYL TAKSISIDI) scroll of standard id (AMERICA FIRST NETHACK SECOND) scroll of cure (THE RESULT IS THE FRUIT) * scroll of extra healing (I ES WAR EINMAL) * scroll of greater mana restoration (PMD LUGIAS MANSION) Spellbooks spellbook of healing (withered) spellbook of force bolt (imba) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.