porkman, chaotic male redguardian Priest --.-------- +.........| |.........| |...@..f..| ----------- [Porkman the Aspirant] St4 Dx10 Co9 In7 Wi11 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt44/1020 T11 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. You displaced your kitten. You see here a blessed pair of gameble gloves {4}. o - a blessed pair of gameble gloves {4}. What do you want to wear? [o or ?*] You are putting on a pair of gameble gloves. You finish your dressing maneuver. Your gloves feel cold. You displaced your kitten. pair of gameble gloves - This is a piece of armor. Color: yellow. Material: gold. Appearance: gameble gloves. Slot: gloves. It can be worn for protection (armor class, magic cancellation etc.). Putting these gloves on will cause the enchantment to either go up or down, decided randomly, and their BUC will change to match. Unfortunately you don't know more about it. You will gain more information if you identify this item. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} o - a cursed +0 pair of leather gloves (being worn) {4} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} Scrolls i - a blessed scroll of stinking cloud {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Spellbooks g - a blessed finalized spellbook of healing (4:1) {0} h - a blessed finalized spellbook of detect food (0:5) {0} Potions d - 4 potions of holy water {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 9 Monsters only dropped their equipment with 92% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 75% Tool drop chance was reduced to 92% Food drop chance was reduced to 96% Monster death drops spawned with only 89% chance The following skill was trained at half the usual rate: knife The following skill was limited to skilled proficiency: attack spells The following skill became harder to train at higher skill levels: lightsaber Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 86731 Monster spawn increase reached its maximum at turn 482073 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3705910 The monster class that cannot be genocided was giant humanoid The monster species that spawned more often: very bad kobold (freq bonus 3) The monster species that spawned more often: Strygalldwir (freq bonus 6) The monster species that spawned more often: lava spore (freq bonus 4) The monster species that spawned more often: jelly golem (freq bonus 12) The monster species that spawned more often: water skeleton (freq bonus 48) The monster species that spawned more often: invisible spore (freq bonus 12) The monster species that spawned more often: Lilly's fleecy combat boot (freq bonus 1) The monster species that spawned more often: petty neurotoxin fly (freq bonus 2) The monster species that spawned more often: forest clan (freq bonus 10) The monster species that spawned more often: hasty mechanic (freq bonus 2) The monster species that spawned more often: aztpok (freq bonus 18) The monster species that spawned more often: level centaur (freq bonus 9) The monster species that spawned more often: big white unicorn (freq bonus 16) The monster species that spawned more often: giant green jellyfish (freq bonus 6) The monster species that spawned more often: megamumak (freq bonus 6) The monster species that spawned more often: health biophysiography revoltingly (freq bonus 6) The monster species that spawned more often: psychic mushroom (freq bonus 15) The monster species that spawned more often: jubilation rat (freq bonus 9) The monster species that spawned more often: dark dwarven warrior (freq bonus 4) The monster species that spawned more often: bow bug (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 4) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 6) The monster species that never randomly spawned: off-color warp fungus The monster species that never randomly spawned: werewedgesandal The monster species that never randomly spawned: salted turret The monster species that never randomly spawned: shitty growth The monster species that never randomly spawned: saddling choky footbridge The monster species that never randomly spawned: black dragon The monster species that never randomly spawned: thief The monster species that never randomly spawned: numb fly The monster species that never randomly spawned: mirror fungus The monster species that never randomly spawned: ribonucleotide prearrange criminologically The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: anticall cloak (cursed called cloak) The RNG hath decreed that this item was never generated: sand (KALIMARI DESERT) The RNG hath decreed that this item was never generated: mythical sable ((null)) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 4) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 33) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 18) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 10) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 14) The RNG hath decreed that this item was generated more often: wonder arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 16) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 7) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 8) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of beginner's luck (eternal helmet, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 57) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: steel-capped sandal ((null)) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: monster glyph stone (gray) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: thai trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 15) Trap randomization happened for 1 in 711 traps Next attribute increase check would have come at turn 548 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having regeneration (0) Your chance to block was 21% You had 1478 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Scorpion, Sub-Zero and Kano Your deity was Kano The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could have safely prayed (140) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) leather gloves (gameble gloves) Scrolls scroll of stinking cloud (OUPH CHTHETHONIMEETHECHRINIA) scroll of healing (HI GUYS IM ON MY TABLETTEN) scroll of mana (XTRMNT XTRMNT) scroll of phase door (MR LUXI YELLS AT THE NETHACK DEV TEAM) scroll of standard id (HI RECLUSE I REALLY LOVE YOUR LETS PLAY) scroll of cure (CAO NI MA) * scroll of extra healing (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) * scroll of greater mana restoration (DIFFER SEX CANT USE STUNTS) Spellbooks spellbook of healing (multicolored) spellbook of detect food (stellar) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,