porkman, chaotic male redguardian Priest --.----- |.d....+ |..d...| |(..f..| |....@.| |....--- ----- [Porkman the Aspirant] St14 Dx11 Co9 In8 Wi11 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1530 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: dimmopathy Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 73 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 128 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 79% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 79% Armor drop chance was reduced to 43% Tool drop chance was reduced to 84% Food drop chance was reduced to 95% Monster death drops spawned with only 91% chance The following skill could not be trained at all: matter spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: flail The following skill became untrainable after a while: protection spells (turn 31593) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 40130 Monster spawn increase reached its maximum at turn 152066 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4364410 The monster class that cannot be genocided was gremlin The monster species that spawned more often: hitec colony (freq bonus 4) The monster species that spawned more often: hobbit wizard (freq bonus 9) The monster species that spawned more often: large twen (freq bonus 2) The monster species that spawned more often: skeletal horror (freq bonus 4) The monster species that spawned more often: kueruleaita (freq bonus 24) The monster species that spawned more often: real nether hound (freq bonus 30) The monster species that spawned more often: barrenly horseback clammiest bookmobile (freq bonus 9) The monster species that spawned more often: snakeman (freq bonus 9) The monster species that spawned more often: pit lord (freq bonus 18) The monster species that spawned more often: disgusting force fungus (freq bonus 18) The monster species that spawned more often: intend indicate trailblazing hose anticancer (freq bonus 12) The monster species that spawned more often: communicator separable (freq bonus 18) The monster species that spawned more often: trump conspired misapplier vexing (freq bonus 6) The monster species that spawned more often: green puyo (freq bonus 15) The monster species that spawned more often: orange star (freq bonus 18) The monster species that spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: nigritude yapped (freq bonus 18) The monster species that spawned more often: mazke (freq bonus 8) The monster species that spawned more often: wifebeater asshole (freq bonus 2) The monster species that spawned more often: black death (freq bonus 2) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster species that never randomly spawned: azure wort The monster species that never randomly spawned: chartering unprotestingly jemmied The monster species that never randomly spawned: cyanie The monster species that never randomly spawned: bear with a gun The monster species that never randomly spawned: uret stalk The monster species that never randomly spawned: marauder The monster species that never randomly spawned: attitudinized talesman The monster species that never randomly spawned: totting rostrum coifing The monster species that never randomly spawned: peanut, butter and jelly sandwich The monster species that never randomly spawned: flagstone fatalistically dwight The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: implant of ire (paleocene) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: more helmet (less helmet) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 3) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 16) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 17) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 51) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 2) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 4) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: implant of fast repair (arcing) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: highlevel trap (freq bonus 2) Trap randomization happened for 1 in 533 traps Next attribute increase check would have come at turn 1024 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having dimmopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Scorpion, Sub-Zero and Kano Your deity was Kano The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (678) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of enchant armor (MANUALIRK GLEKNOW MIZK) scroll of healing (NNA GI NA ARA MKPURU AMU) scroll of mana (SUTSI) scroll of phase door (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of standard id (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of cure (NEW VERSIONS ARE BETTER THAN OLD ONES) * scroll of extra healing (IMMORTAL DUNGEON) * scroll of greater mana restoration (I AM SO FUCKING TIRED) Spellbooks spellbook of healing (complementary) spellbook of force bolt (impenetrable) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.