porkman, chaotic male redguardian Priest ---------------------------------------- |...........$........................... +.@.........f..........................| |....................................... ---.X------------+-------+-------------- [Porkman the Aspirant] St9 Dx6 Co9 In4 Wi15 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP25(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1240 T32 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. p - an uncursed finalized scroll labeled OWERED HITTING BY LOOK SOUP {0}. The kitten picks up an uncursed wand {0}. The kitten drops an uncursed wand {0}. q - an uncursed faceted wand {0}. What do you want to zap? [q or ?*] In what direction? [47896321><] Do you really want to input no direction? [yn] (n) In what direction? [47896321><] You bash yourself! [-4 -> 24] The kitten picks up 5 gold pieces. The kitten drops 5 gold pieces. The kitten picks up 5 gold pieces. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property intrinsically: diminished bleeding Potion identification only worked 3 times out of 22 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 49 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 187 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 67% chance Wand drop chance was reduced to 85% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 78% Food drop chance was reduced to 95% Monster death drops spawned with only 93% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: club (turn 1) The following skill became untrainable after a while: spirituality (turn 14940) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75459 Monster spawn increase reached its maximum at turn 389343 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2225740 The monster class that cannot be genocided was imp or minor demon The monster species that spawned more often: group gremlin (freq bonus 2) The monster species that spawned more often: +2 el barricade (freq bonus 3) The monster species that spawned more often: cannibalizing fated (freq bonus 6) The monster species that spawned more often: tschorlu sephirah (freq bonus 4) The monster species that spawned more often: wing bee (freq bonus 2) The monster species that spawned more often: invisible wort (freq bonus 18) The monster species that spawned more often: desert stalk (freq bonus 4) The monster species that spawned more often: very old black dragon (freq bonus 8) The monster species that spawned more often: blazoner endbrain (freq bonus 12) The monster species that spawned more often: red river hog (freq bonus 24) The monster species that spawned more often: horse-mare (freq bonus 6) The monster species that spawned more often: Dislexiapater (freq bonus 12) The monster species that spawned more often: icewind stonebiter (freq bonus 4) The monster species that spawned more often: fiery nymph (freq bonus 8) The monster species that spawned more often: ice archer (freq bonus 12) The monster species that spawned more often: island force patch (freq bonus 24) The monster species that spawned more often: doze golem (freq bonus 2) The monster species that spawned more often: Juen's wedge sandal (freq bonus 6) The monster species that spawned more often: Anne (freq bonus 6) The monster species that spawned more often: muddling moonlet (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 1) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 1) The monster trait that was more common: monsters who attack with antimatter (freq bonus 18) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 4) The monster species that never randomly spawned: Miska The monster species that never randomly spawned: guardian naga hatchling The monster species that never randomly spawned: beqror The monster species that never randomly spawned: cheetah man The monster species that never randomly spawned: blood seraphon The monster species that never randomly spawned: gully lemming The monster species that never randomly spawned: giant brown jellyfish The monster species that never randomly spawned: del daemon The monster species that never randomly spawned: bigger cat The monster species that never randomly spawned: eclipse spawn The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was never generated: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: implant of avarice (adroit) The RNG hath decreed that this item was never generated: lycanthropy (transforming) The RNG hath decreed that this item was never generated: backfire (fadeless) The RNG hath decreed that this item was never generated: bodyfluid strengthening (icky) The RNG hath decreed that this item was never generated: cloak of sickness (green cloak) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 7) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 44) The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 16) The RNG hath decreed that this item was generated more often: evil variant stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 79) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 5) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 7) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 2) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 75) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: fleecy terrain (multihued) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: maximum damage trap (freq bonus 2) Trap randomization happened for 1 in 436 traps Next attribute increase check would have come at turn 389 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having magic resistance (0) Your chance to block was 21% You had 1437 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Danzai, Milanor and Daini Your deity was Daini The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (32) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of magic mapping (CHANGED CELLS TO BE LIKE AS ELF) scroll of healing (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of mana (I CAST FIST) scroll of phase door (GROUP SING MAKE MORE DAMAGED) scroll of standard id (THE ICE BLOCK TYPE TRASHED MY BEAUTIFUL VARIANT) scroll of cure (NHINRIL) * scroll of extra healing (GREEN CROSS ACTUALLY EXISTS) * scroll of greater mana restoration (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) Spellbooks spellbook of healing (nonexistant) spellbook of resist poison (tender) Potions * potion of water (clear) Wands wand of striking (faceted) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,