porkman, chaotic male redguardian Priest ----- |.f@| -...- ..... --X.$.- |...| ----- [Porkman the Aspirant] St7 Dx14 Co8 In7 Wi13 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1120 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 70 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 63% Implant drop chance was reduced to 86% Potion drop chance was reduced to 66% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 99% Tool drop chance was reduced to 99% Food drop chance was reduced to 90% The following skill could not be trained at all: saber The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: spear The following skill became untrainable if you tried to train it too early: spirituality (turn 40) You had blown your chance of training the spirituality skill The following skill became untrainable after a while: protection spells (turn 45147) The following skill became harder to train at higher skill levels: chaos spells Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62680 Monster spawn increase reached its maximum at turn 308143 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3921960 The monster class that cannot be genocided was lizard The monster species that spawned more often: quinin distressfully (freq bonus 4) The monster species that spawned more often: sinful vortex (freq bonus 8) The monster species that spawned more often: petty vampire ogre (freq bonus 2) The monster species that spawned more often: passee disrespectfully muskmelon (freq bonus 6) The monster species that spawned more often: intercrome (freq bonus 4) The monster species that spawned more often: consenting warp fungus (freq bonus 12) The monster species that spawned more often: mindless fat girl (freq bonus 6) The monster species that spawned more often: afraid disproportionately supersensitive (freq bonus 1) The monster species that spawned more often: perfidious albion (freq bonus 4) The monster species that spawned more often: corpse shredder (freq bonus 4) The monster species that spawned more often: fumble centaur (freq bonus 8) The monster species that spawned more often: extorsive liver throughout (freq bonus 12) The monster species that spawned more often: hewed ax (freq bonus 4) The monster species that spawned more often: throttled unchanging (freq bonus 6) The monster species that spawned more often: bull (freq bonus 6) The monster species that spawned more often: danube eyeshot feeblish reassert (freq bonus 4) The monster species that spawned more often: buffalo soldier (freq bonus 2) The monster species that spawned more often: sufferer (freq bonus 12) The monster species that spawned more often: croatian scratcher (freq bonus 4) The monster species that spawned more often: wimpy golden dragon (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster species that never randomly spawned: fancy warp patch The monster species that never randomly spawned: The Invisible Man The monster species that never randomly spawned: mana force fungus The monster species that never randomly spawned: clay mushroom The monster species that never randomly spawned: bricky affirm The monster species that never randomly spawned: giant bright green jellyfish The monster species that never randomly spawned: automatic large cat The monster species that never randomly spawned: undead astronaut The monster species that never randomly spawned: mini jabberwock The monster species that never randomly spawned: slow-ass spore The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: cloak of scent (shadow cloak) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: wonder ball ((null)) The RNG hath decreed that this item was never generated: darkmode stone (gray) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 11) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 16) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 8) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 6) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 14) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 3) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 2) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 7) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 13) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 11) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: cryptic saber ((null)) The RNG hath decreed that this item was always generated cursed: copper scourge ((null)) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: stalactite (SHIUNIT) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: farmland trap (freq bonus 1) Trap randomization happened for 1 in 250 traps Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having sickness resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Rat God The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (525) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 71% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of charging (AMY RAN 10 KM IN HIGH HEELS IN 1H 24MIN) scroll of healing (LV FTS) scroll of mana (WAND OF SPEED PLAYER) scroll of phase door (EY HIER DIVERSITY UND BLAH) scroll of standard id (WONDERLOVELY BATHING HOUSE) scroll of cure (FUCCHACK ASCII PORN GAME) * scroll of extra healing (LETS KEEP THIS TO WASHSELVES) * scroll of greater mana restoration (THE PLAY GOES 90 MINUTES) Spellbooks spellbook of healing (unavailable) spellbook of detect monsters (violet) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.