porkman, chaotic male redguardian Priest ----- Z@d.| |...| ----- [Porkman the Aspirant] St3 Dx12 Co11 In5 Wi16 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1050 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 49 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Monsters only dropped their equipment with 60% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 93% Implant drop chance was reduced to 77% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 47% Tool drop chance was reduced to 72% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: matter spells The following skill was limited to skilled proficiency: martial arts The following skill became untrainable if you tried to train it too early: protection spells (turn 80) The following skill became untrainable if you tried to train it too early: pick-axe (turn 1924) The following skill became untrainable after a while: matter spells (turn 47822) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79550 Monster spawn increase reached its maximum at turn 198810 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 4115573 The monster class that cannot be genocided was piece of food The monster species that spawned more often: selected bug (freq bonus 6) The monster species that spawned more often: forest troll (freq bonus 24) The monster species that spawned more often: tractor ravened (freq bonus 4) The monster species that spawned more often: shocking sphere (freq bonus 12) The monster species that spawned more often: chaotic star (freq bonus 6) The monster species that spawned more often: lithely allegement (freq bonus 12) The monster species that spawned more often: talc hobbit (freq bonus 12) The monster species that spawned more often: orc warchief (freq bonus 9) The monster species that spawned more often: machinery mummy (freq bonus 3) The monster species that spawned more often: indigo force fungus (freq bonus 12) The monster species that spawned more often: hider leech (freq bonus 4) The monster species that spawned more often: mana patch (freq bonus 6) The monster species that spawned more often: Oberon Worker (freq bonus 4) The monster species that spawned more often: wild card (freq bonus 4) The monster species that spawned more often: full refuge (freq bonus 2) The monster species that spawned more often: illithid (freq bonus 12) The monster species that spawned more often: mumak opener (freq bonus 4) The monster species that spawned more often: dictator twiggiest (freq bonus 108) The monster species that spawned more often: casty (freq bonus 16) The monster species that spawned more often: namesake anemic (freq bonus 6) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 8) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 4) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 6) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster species that never randomly spawned: dementor troll The monster species that never randomly spawned: exchanger nymph The monster species that never randomly spawned: tunny cruelest unspotted The monster species that never randomly spawned: giant ebony ant The monster species that never randomly spawned: bemoan drunken hairwork The monster species that never randomly spawned: beige force patch The monster species that never randomly spawned: wooden growth The monster species that never randomly spawned: confused bitch The monster species that never randomly spawned: outstation compensatory The monster species that never randomly spawned: Shattered Ziggurat knight The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: sanity timeout (yithian) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was generated more often: quaversal stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 21) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 29) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 13) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 12) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 58) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: tech boost (pressing, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gemstone lash ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: compost bow ((null)) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: simeout stone (gray) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this trap was always invisible: wing yellow changer The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 2) Trap randomization happened for 1 in 487 traps Next attribute increase check would have come at turn 2118 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Utu, Kossuth and Garyx Your deity was Garyx The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (531) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of identify (DID YOU KNOW THAT YOU WROTE A REDUNDANT AMOUNT OF GARBAGE) scroll of healing (BLOWS YOU IF I YOU GET) scroll of mana (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of phase door (EARLYGAME LATEGAME ENDGAME) scroll of standard id (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of cure (MANCHNOBIS CHOLCHOBE MALASET IAT) * scroll of extra healing (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) * scroll of greater mana restoration (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) Spellbooks spellbook of healing (charcoal) spellbook of resist sleep (dripping) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.