porkman, chaotic male redguardian Priest - ----- ##### # |...@.. %,,,,,# |...d.| ####### ------- [Porkman the Aspirant] St11 Dx6 Co8 In6 Wi13 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 10 Wand drop chance was reduced to 95% Amulet drop chance was reduced to 77% Implant drop chance was reduced to 92% Potion drop chance was reduced to 89% Armor drop chance was reduced to 89% Tool drop chance was reduced to 66% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: whip The following skill was limited to basic proficiency: axe The following skill became untrainable after a while: sexy flats (turn 35675) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 58378) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55208 Monster spawn increase reached its maximum at turn 117157 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1251950 The monster class that cannot be genocided was mummy The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: torment worm (freq bonus 24) The monster species that spawned more often: hound of dendalos (freq bonus 16) The monster species that spawned more often: quendi wierdo (freq bonus 24) The monster species that spawned more often: greater feyr (freq bonus 20) The monster species that spawned more often: moment of clarity (freq bonus 24) The monster species that spawned more often: snowslide enrollment plead precept handshake (freq bonus 8) The monster species that spawned more often: +2 ed barricade (freq bonus 10) The monster species that spawned more often: classical otyugh (freq bonus 16) The monster species that spawned more often: terrestric colony (freq bonus 6) The monster species that spawned more often: argus (freq bonus 15) The monster species that spawned more often: baluchi-something (freq bonus 8) The monster species that spawned more often: high fungus (freq bonus 6) The monster species that spawned more often: green dragon worm (freq bonus 5) The monster species that spawned more often: radiation eye (freq bonus 4) The monster species that spawned more often: renegotiable dismount (freq bonus 8) The monster species that spawned more often: teleport sphere (freq bonus 20) The monster species that spawned more often: mantidraconian (freq bonus 12) The monster species that spawned more often: elegant dame (freq bonus 18) The monster species that spawned more often: hidden shaman (freq bonus 10) The monster species that spawned more often: Bettina's combat boot (freq bonus 12) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 1) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 24) The monster trait that was more common: monsters that conceal under items (freq bonus 5) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 9) The monster species that never randomly spawned: succumb worm The monster species that never randomly spawned: derogated manpower The monster species that never randomly spawned: cursor nymph The monster species that never randomly spawned: horadrim ancestor The monster species that never randomly spawned: nexus naga The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: pink centipede The monster species that never randomly spawned: carnivorous ape The monster species that never randomly spawned: carnivorous lentil The monster species that never randomly spawned: denied nigger The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 34) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 11) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 19) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 23) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 16) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: tapered mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 78) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 3) The RNG hath decreed that this item was generated more often: impossibly heavy sand ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 7) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 5) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 64) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 17) The RNG hath decreed that this item was always generated cursed: farming (poultry) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: wind bow ((null)) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: mithril lash ((null)) The RNG hath decreed that this item was always generated cursed: stalactite (pernicious) The RNG hath decreed that this item was always generated cursed: pokelie stone (gray) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: implant of heavy lubrication (not so brave) The RNG hath decreed that this trap was always invisible: wing yellow changer The RNG hath decreed that this trap was generated more often: left inventory trap (freq bonus 75) Trap randomization happened for 1 in 886 traps Next attribute increase check would have come at turn 433 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Madeleine, Sofia and Wendy Your deity was Wendy The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (286) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of food detection (ONLY THE AMY WILL EVER ASCEND SLEX) scroll of healing (ELF GRANDFATHER RESEARCH LAB) scroll of mana (THE BUTTERFLY PROJECT IS A MIRACLE) scroll of phase door (GENE FFS) scroll of standard id (MUMAK R34) scroll of cure (SNOWMAN WITHOUT SNOW) * scroll of extra healing (OEOEOEOEH DER HAT NE KNARRE) * scroll of greater mana restoration (TOMSOD SAYS SLEX IS A GELATINOUS CUBE) Spellbooks spellbook of healing (wrath) spellbook of detect food (antichrist) Potions * potion of water (clear) potion of oil (brown) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.