porkman, chaotic male redguardian Priest --------- +......@| |.....f.| ........+ |......:| --------- [Porkman the Aspirant] St3 Dx8 Co14 In4 Wi13 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1190 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: slow digestion Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 88% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 82% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: bare-handed combat The following skill became untrainable if you tried to train it too early: broadsword (turn 7) The following skill became untrainable after a while: long sword (turn 41696) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 53182) The following skill became harder to train at higher skill levels: body armor Items were more likely to be generated cursed by 17% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 91744 Monster spawn increase reached its maximum at turn 243304 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1701424 The monster class that cannot be genocided was vortex The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: cambridge iscose bronzier (freq bonus 5) The monster species that spawned more often: hieler (freq bonus 20) The monster species that spawned more often: wind stalk (freq bonus 10) The monster species that spawned more often: six-footed snake (freq bonus 48) The monster species that spawned more often: beg rumbaed (freq bonus 15) The monster species that spawned more often: time turret (freq bonus 10) The monster species that spawned more often: miss gentle bundle (freq bonus 16) The monster species that spawned more often: real chaos hound (freq bonus 4) The monster species that spawned more often: glowing stalk (freq bonus 8) The monster species that spawned more often: meshera delta (freq bonus 30) The monster species that spawned more often: cuspidal pithed (freq bonus 12) The monster species that spawned more often: loyally evil centaur (freq bonus 24) The monster species that spawned more often: Zucktmoy (freq bonus 8) The monster species that spawned more often: x3 jelly (freq bonus 6) The monster species that spawned more often: negative shade (freq bonus 18) The monster species that spawned more often: sympathize unseduced refute (freq bonus 42) The monster species that spawned more often: sicker reductionism (freq bonus 4) The monster species that spawned more often: irreal spore (freq bonus 8) The monster species that spawned more often: weresmasher (freq bonus 8) The monster species that spawned more often: skeletal diver (freq bonus 22) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 3) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 3) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 10) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster species that never randomly spawned: fuel barrel The monster species that never randomly spawned: spike growth The monster species that never randomly spawned: track nebbish The monster species that never randomly spawned: fighter lich The monster species that never randomly spawned: beige patch The monster species that never randomly spawned: intestinal chairmaned The monster species that never randomly spawned: hardened warrior The monster species that never randomly spawned: swim hata The monster species that never randomly spawned: badger mushroom bat The monster species that never randomly spawned: space marine The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: heavy plastic ball ((null)) The RNG hath decreed that this item was never generated: powder spray (blooming) The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: great pollax ((null)) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 117) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 42) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 11) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 17) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 15) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 20) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 19) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 14) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: feminism (PINK IS A MANLY COLOR, freq bonus 7) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 6) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 9) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 16) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 14) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: kalashnikov ((null)) The RNG hath decreed that this item was always generated cursed: baeaeaep spy helmet (failuncap helmet) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: choiceless stone (gray) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 2) Trap randomization happened for 1 in 966 traps Next attribute increase check would have come at turn 532 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of B'loody Mary, Ebony Dark'ness and Darth Valer Your deity was Darth Valer The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (367) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of rumor (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE) scroll of healing (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of mana (KILL HIM) scroll of phase door (YOU CAN THREE TIMES GUESS ADVISE) scroll of standard id (ITS TOO HEAVY FOR YOUR) scroll of cure (MY NAME IS MISTER SIR) * scroll of extra healing (OAR ARE THE BUCKLES SHARP EDGED) * scroll of greater mana restoration (STRESS PRESSING TO VERY BOOSTING) Spellbooks spellbook of healing (black-listed) spellbook of knock (faded) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.