porkman, chaotic male redguardian Priest ------- |.....| |.....| |..... #{..$.| |.....| -..d.| |..@.| |....| ----#- [Porkman the Aspirant] St10 Dx8 Co9 In9 Wi12 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 25 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 96 Implant identification only worked 1 times out of 62 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 156 Monsters only dropped their musable items with 45% chance Wand drop chance was reduced to 89% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 82% Monster death drops spawned with only 89% chance The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: body spells The following skill became untrainable if you tried to train it too early: occult spells (turn 22) The following skill became untrainable if you tried to train it too early: occult spells (turn 4350) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 91143 Monster spawn increase reached its maximum at turn 180554 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 608304 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: Keystone Kop (freq bonus 2) The monster species that spawned more often: armor golem (freq bonus 10) The monster species that spawned more often: skillfully curatorial (freq bonus 10) The monster species that spawned more often: rastered force patch (freq bonus 12) The monster species that spawned more often: black soul (freq bonus 32) The monster species that spawned more often: domestic dwarven mastah (freq bonus 8) The monster species that spawned more often: sickle skeleton (freq bonus 5) The monster species that spawned more often: volt turret (freq bonus 3) The monster species that spawned more often: bang lich (freq bonus 6) The monster species that spawned more often: astrodome driftage (freq bonus 18) The monster species that spawned more often: Haxxor (freq bonus 20) The monster species that spawned more often: wet hata (freq bonus 16) The monster species that spawned more often: healthy plains centaur (freq bonus 16) The monster species that spawned more often: psychic dragon (freq bonus 60) The monster species that spawned more often: bewitched fungus (freq bonus 12) The monster species that spawned more often: Dudley's Dungeon Terminator (freq bonus 4) The monster species that spawned more often: evasive vorpal jabberwock (freq bonus 6) The monster species that spawned more often: shielded lich (freq bonus 8) The monster species that spawned more often: albino mushroom (freq bonus 45) The monster species that spawned more often: zebetite metroid (freq bonus 20) The monster species that spawned more often: totally not a kraken (freq bonus 5) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster species that never randomly spawned: turbulence dissuade The monster species that never randomly spawned: conceited woman The monster species that never randomly spawned: convening spinner The monster species that never randomly spawned: void jelly The monster species that never randomly spawned: frank stone The monster species that never randomly spawned: lower suzuki-dogezaemon The monster species that never randomly spawned: enravish bear The monster species that never randomly spawned: shimmering stalk The monster species that never randomly spawned: fragrance dispenser The monster species that never randomly spawned: armed force The RNG hath decreed that this item was never generated: heavy silk ball ((null)) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: inka spear ((null)) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: pourpoor lash ((null)) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 35) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 35) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 16) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 8) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 4) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 10) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 5) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 10) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 61) The RNG hath decreed that this item was always generated cursed: amulet of sanity treble (tremolo) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this item was always generated cursed: tar chain ((null)) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this trap was always invisible: tron trap The RNG hath decreed that this trap was generated more often: autopilot trap (freq bonus 4) Trap randomization happened for 1 in 2 traps Next attribute increase check would have come at turn 1142 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Breasts, Feet and Sexy Butt Your deity was Sexy Butt The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (184) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 86% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of identify (CAO NI MA) scroll of healing (GEEEEE) scroll of mana (AM PO COLVATIO) scroll of phase door (DEHARK A SONE BHELL) scroll of standard id (WE WILL HURT YOU) scroll of cure (CITY OF EDIBLE BRAS) * scroll of extra healing (CHYCHACHAMER MEROUTH CHMEMINOUTH THIONTHOUTH) * scroll of greater mana restoration (ZA WARUDO) Spellbooks spellbook of healing (scribbled) spellbook of detect monsters (grating) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.