porkman, chaotic male redguardian Priest --------- |....... |....... |....... |.......| |.......| |.......| |.......| |.......| |.......| |.......| |.......| |.......| |....d..| |.....@.| --- ----- [Porkman the Aspirant] St9 Dx4 Co7 In4 Wi11 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. scroll of secure curse removal - This is a scroll. Color: red. Material: paper. Appearance: MASH EM EXTENDED POTATO DINNER. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused. Stronger than the regular scroll of remove curse, it allows you to remove all curses on an item of your choice. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: psi resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 87% Potion drop chance was reduced to 94% Armor drop chance was reduced to 86% Tool drop chance was reduced to 93% Food drop chance was reduced to 78% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 48% chance The following skill was trained at one fifth the usual rate: lance The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: enchantment spells (turn 2) The following skill became untrainable after a while: matter spells (turn 38050) Heavy curses were more common by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49656 Monster spawn increase reached its maximum at turn 162327 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 899213 The monster class that cannot be genocided was naga The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: The Norsa (freq bonus 12) The monster species that spawned more often: wrinkled force patch (freq bonus 21) The monster species that spawned more often: toxic xorn (freq bonus 9) The monster species that spawned more often: topic topwork transportability (freq bonus 5) The monster species that spawned more often: siege kobold (freq bonus 12) The monster species that spawned more often: sila jelly (freq bonus 8) The monster species that spawned more often: symmetric meniscectomy (freq bonus 4) The monster species that spawned more often: practicality newscast belfast woodnote (freq bonus 16) The monster species that spawned more often: ambassador gappier (freq bonus 6) The monster species that spawned more often: darkness gloam (freq bonus 15) The monster species that spawned more often: wooden fungus (freq bonus 12) The monster species that spawned more often: manipulate autogenetic (freq bonus 24) The monster species that spawned more often: thriae (freq bonus 18) The monster species that spawned more often: stone demon (freq bonus 10) The monster species that spawned more often: pushed bathetically reding (freq bonus 10) The monster species that spawned more often: cursed lizard (freq bonus 72) The monster species that spawned more often: effect butterfly (freq bonus 4) The monster species that spawned more often: contamination mushroom (freq bonus 4) The monster species that spawned more often: assertion failure (freq bonus 18) The monster species that spawned more often: trans-trickster (freq bonus 12) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster species that never randomly spawned: bird archer The monster species that never randomly spawned: subliming affably sprint The monster species that never randomly spawned: beriberi abnegated The monster species that never randomly spawned: arena rumber The monster species that never randomly spawned: grumble perceiving The monster species that never randomly spawned: ginger fellowed The monster species that never randomly spawned: nightly patch The monster species that never randomly spawned: caressing coffin The monster species that never randomly spawned: spavin glove prover reaccepted The monster species that never randomly spawned: tear patch The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: bad part stone (gray) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: heavy long sword ((null)) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 22) The RNG hath decreed that this item was generated more often: contamination (unstable, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 16) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 64) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 27) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 5) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 10) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 5) The RNG hath decreed that this item was generated more often: liquid chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: evil variant stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 6) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: implant of beholding (defiled) The RNG hath decreed that this item was always generated cursed: spikerack ((null)) The RNG hath decreed that this item was always generated cursed: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: implant of badness (prismatic) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 36) Trap randomization happened for 1 in 823 traps Next attribute increase check would have come at turn 1080 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Hardcore Punk The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (212) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of secure curse removal (MASH EM EXTENDED POTATO DINNER) scroll of healing (SYMANTEC KILLS RANSOM ISDA) scroll of mana (STAT IS WILD CHANGELY) scroll of phase door (CHICKEN FLAX AS BROOK) scroll of standard id (FUCKTHISGAME) scroll of cure (THERE IS FAR AND BROAD NO COURSE TO BE SEEN) * scroll of extra healing (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) * scroll of greater mana restoration (BERRYTOWNS NEXT TOP MODEL) Spellbooks spellbook of healing (threatening) spellbook of resist poison (indecisive) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.