porkman, chaotic male redguardian Priest -------------------- |..................| |..................| |.................d. |......!.........@.| -------------------- [Porkman the Aspirant] St6 Dx13 Co13 In5 Wi14 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC2 MC0 Mov12 Sn0 Xp1/0 Wt1240/1300 T2 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. scroll of megaload - This is a scroll. Color: cyan. Material: paper. Appearance: DEVIENEX COER. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused. A nasty scroll that puts a loadstone in your inventory if anyone reads it. What do you want to read? [h-o or ?*] As you read the scroll, it disappears. A gray stone appears from nowhere! The stone automatically wanders into your knapsack! p - a cursed gray stone. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: sickopathy Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 36 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 26 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 15% Ring drop chance was reduced to 81% Potion drop chance was reduced to 62% Weapon drop chance was reduced to 52% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: spirituality The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to expert proficiency: protection spells The following skill became untrainable after a while: club (turn 25213) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 37744 Monster spawn increase reached its maximum at turn 365056 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 532598 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: circumcising formatted (freq bonus 12) The monster species that spawned more often: detention physics teacher (freq bonus 24) The monster species that spawned more often: glabrezu (freq bonus 3) The monster species that spawned more often: viva golem (freq bonus 4) The monster species that spawned more often: imitatee whipping motorcar jab (freq bonus 18) The monster species that spawned more often: colorless mold (freq bonus 4) The monster species that spawned more often: evasive enemy trooper (freq bonus 3) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 12) The monster species that spawned more often: nexus quylthulg (freq bonus 8) The monster species that spawned more often: thrusting turret (freq bonus 36) The monster species that spawned more often: Spectral Katcher (freq bonus 6) The monster species that spawned more often: lethe monster (freq bonus 6) The monster species that spawned more often: fractured draggier phenotypically (freq bonus 6) The monster species that spawned more often: vampire queen (freq bonus 24) The monster species that spawned more often: psychic wort (freq bonus 30) The monster species that spawned more often: rhapsodist unary (freq bonus 8) The monster species that spawned more often: stethoscopically treasurer obesely crudding (freq bonus 8) The monster species that spawned more often: mountain pack centaur (freq bonus 32) The monster species that spawned more often: field vole (freq bonus 4) The monster species that spawned more often: puig daemon (freq bonus 3) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2) The monster trait that was more common: monsters who attack with antimatter (freq bonus 2) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 6) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 16) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster species that never randomly spawned: beam troll The monster species that never randomly spawned: pulse light The monster species that never randomly spawned: Nai-no-kami The monster species that never randomly spawned: bimmeling rat The monster species that never randomly spawned: pettily shelfful The monster species that never randomly spawned: whipsawed divinest The monster species that never randomly spawned: ace of clubs The monster species that never randomly spawned: clavichordist expropriator weensy The monster species that never randomly spawned: ice paraelemental The monster species that never randomly spawned: wooden figurine The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: ether knout ((null)) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: cloak of full nutrition (etheric cloak) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: fluctuating speed stone (gray) The RNG hath decreed that this item was never generated: implant of prosperity (brisk) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 3) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 22) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 11) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 44) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 9) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 9) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flight (feathery cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 72) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 98) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: antishadow shield (black shield) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this trap was always invisible: choiceless trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 15) The spell school whose books are more common was chaos spells (freq bonus 11) Trap randomization happened for 1 in 852 traps Next attribute increase check would have come at turn 404 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having sickopathy (0) Your chance to block was 21% You had 1497 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Bickney, Corridor and Lockney Your deity was Lockney The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of megaload (DEVIENEX COER) scroll of healing (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) scroll of mana (PLZ RETURN TO DEVTEAM) scroll of phase door (SABRA BRIATHA BRISARA) scroll of standard id (ACCIO CACCIO) scroll of cure (DOLLARIQHACK BRIBERY SIMULATOR) * scroll of extra healing (TMBTIUIFN JT IFSFTZ BOE OPCPEZ TIPVME QMBZ JU) * scroll of greater mana restoration (SCROLL LABEL THAT IS LONGER THAN 80 CHARACTERS) Spellbooks spellbook of healing (fleecy-colored) spellbook of resist poison (plaid) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.