porkman, chaotic male redguardian Priest ------------- |...........| |...........| |@..........+ |d..........| ...........| -------- ---- [Porkman the Aspirant] St10 Dx6 Co13 In6 Wi15 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC7 MC0 Mov12 Sn0 Xp1/0 Wt40/1510 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 188 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 37% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 89% Weapon drop chance was reduced to 82% Food drop chance was reduced to 98% Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: morning star (turn 10) The following skill became untrainable after a while: bow (turn 29396) Items were more likely to be generated cursed by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 70820 Monster spawn increase reached its maximum at turn 272924 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 921855 The monster class that cannot be genocided was umber hulk The monster species that spawned more often: remorhaz (freq bonus 16) The monster species that spawned more often: gray newt (freq bonus 4) The monster species that spawned more often: gravel smacker (freq bonus 6) The monster species that spawned more often: assessorship shiftiest (freq bonus 6) The monster species that spawned more often: real elo-fire hound (freq bonus 8) The monster species that spawned more often: sue fungus (freq bonus 2) The monster species that spawned more often: hefter fanjet (freq bonus 8) The monster species that spawned more often: annulet inebriant (freq bonus 8) The monster species that spawned more often: armor-piercing lich (freq bonus 36) The monster species that spawned more often: glare mushroom (freq bonus 8) The monster species that spawned more often: impinging wordy (freq bonus 4) The monster species that spawned more often: chaffinch (freq bonus 1) The monster species that spawned more often: blue-red growth (freq bonus 2) The monster species that spawned more often: weit unicorn (freq bonus 4) The monster species that spawned more often: nibble worm (freq bonus 30) The monster species that spawned more often: weighing authenticator (freq bonus 1) The monster species that spawned more often: polka-dot dress prostitute (freq bonus 6) The monster species that spawned more often: tech turret (freq bonus 15) The monster species that spawned more often: wetting elemental (freq bonus 6) The monster species that spawned more often: Ravenous Bugblatter Beast Of Traal (freq bonus 12) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster species that never randomly spawned: blank bulb The monster species that never randomly spawned: endermic patricidal The monster species that never randomly spawned: playful femmy The monster species that never randomly spawned: pisaca ruler The monster species that never randomly spawned: rockshot golem The monster species that never randomly spawned: bloody killer tomato The monster species that never randomly spawned: intervarsity buxomest The monster species that never randomly spawned: ripshark The monster species that never randomly spawned: topaz warp fungus The monster species that never randomly spawned: aureolin wort The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 18) The RNG hath decreed that this item was generated more often: lead shot ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 8) The RNG hath decreed that this item was generated more often: full lead suit ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 31) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 37) The RNG hath decreed that this item was generated more often: yellow wing (failuncap cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 2) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 89) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this item was always generated cursed: implant of bile (pure) The RNG hath decreed that this item was always generated cursed: metal spell stone (gray) The RNG hath decreed that this item was always generated cursed: brick chain ((null)) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this item was always generated cursed: implant of passion (triumphant) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 4) Trap randomization happened for 1 in 210 traps Next attribute increase check would have come at turn 828 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (436) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of earth (OM GITATHNAGS APSOPS O EL T) scroll of healing (THREW THE PIN INSTEAD OF THE GRENADE) scroll of mana (PHORPHORBA BAIBO PHORBORBA) scroll of phase door (BLEEP BOOP BEEP) scroll of standard id (HIGH RATE LOWER VOLTAGE IS LOW) scroll of cure (SIGNAL 11 WAS RAISED) * scroll of extra healing (BEST OF GERMAN GUTMENSCH) * scroll of greater mana restoration (SUPERCOMPLEX LICHENORC) Spellbooks spellbook of healing (striped) spellbook of detect food (peaceful) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.