porkman, chaotic male redguardian Priest -- ----------- |$....@......| |......f.....| |............| -------------- [Porkman the Aspirant] St8 Dx8 Co8 In10 Wi11 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt80/1200 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: sickness resistance Scroll identification only worked 100 times out of 270 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 93% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 32% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 76% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 88% chance The following skill was limited to basic proficiency: elemental spells The following skill became untrainable if you tried to train it too early: body spells (turn 1314) The following skill became untrainable after a while: elemental spells (turn 35515) The following skill couldn't be trained before a certain turn number is reached: riding (turn 49964) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50685 Monster spawn increase reached its maximum at turn 194167 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 544896 The monster class that cannot be genocided was turret The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: raffling imbibitional executorial (freq bonus 12) The monster species that spawned more often: monolith (freq bonus 20) The monster species that spawned more often: mink (freq bonus 5) The monster species that spawned more often: contamination force patch (freq bonus 20) The monster species that spawned more often: evasive vampire (freq bonus 6) The monster species that spawned more often: gnawer compulsion (freq bonus 6) The monster species that spawned more often: joy prison mage (freq bonus 8) The monster species that spawned more often: mana spore (freq bonus 36) The monster species that spawned more often: fanatic minion (freq bonus 16) The monster species that spawned more often: rolling eye (freq bonus 10) The monster species that spawned more often: victualled convecting godhood wiener shaveable (freq bonus 8) The monster species that spawned more often: petty Tulani (freq bonus 4) The monster species that spawned more often: rusting hulk (freq bonus 2) The monster species that spawned more often: low minator (freq bonus 3) The monster species that spawned more often: baker dictator (freq bonus 24) The monster species that spawned more often: orange light (freq bonus 20) The monster species that spawned more often: banishment sphere (freq bonus 18) The monster species that spawned more often: myrkalfar matron (freq bonus 12) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 6) The monster species that spawned more often: cheese mushroom (freq bonus 6) The monster trait that was more common: monsters that have bite attacks (freq bonus 4) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 3) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 1) The monster species that never randomly spawned: large pile of slinger coins The monster species that never randomly spawned: inka hunter The monster species that never randomly spawned: differentiated unascertainable The monster species that never randomly spawned: beweyt grue The monster species that never randomly spawned: buddhism closed The monster species that never randomly spawned: giant long-eared bat The monster species that never randomly spawned: leprechotta The monster species that never randomly spawned: trained soldier The monster species that never randomly spawned: completing theoretician The monster species that never randomly spawned: whirring furthering The RNG hath decreed that this item was never generated: fallout helmet (post-nuclear helmet) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 7) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 34) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 42) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 18) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 7) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 7) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 14) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 3) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: implant of ten thousand things (cross) The RNG hath decreed that this item was always generated cursed: telephone ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 10) Trap randomization happened for 1 in 848 traps Next attribute increase check would have come at turn 541 Strength training was 0 Dexterity training was 0 Wisdom training was 5 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having full nutrients (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Lolth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (330) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of enchant armor (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of healing (LUX IS BAD AT NH) scroll of mana (BAUACHYCH BAKAXICHYCH BAZABACHYCH) scroll of phase door (I WANNA BE THE GUY) scroll of standard id (RANDOM STAT CHANGE MANY) scroll of cure (GRAYSWANDIR MORE LIKE GAYSWANDIR) * scroll of extra healing (LAST AUX SPROING) * scroll of greater mana restoration (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) Spellbooks spellbook of healing (redeemed) spellbook of light (glittering) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.