porkman, chaotic male redguardian Priest ------ |.'..| |.f..| |.@... |....| |....| |....| ---.-- [Porkman the Aspirant] St8 Dx7 Co15 In6 Wi15 Ch10 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1510 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: fear factor Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 52% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 78% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 79% chance The following skill could not be trained at all: quarterstaff The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: chaos spells (turn 28) The following skill became untrainable if you tried to train it too early: scimitar (turn 2220) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 99240 Monster spawn increase reached its maximum at turn 204463 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 6600456 The monster class that cannot be genocided was turret The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: zombie bee (freq bonus 24) The monster species that spawned more often: undead foxhound agent (freq bonus 9) The monster species that spawned more often: thankyou slicking (freq bonus 84) The monster species that spawned more often: Blackholar (freq bonus 9) The monster species that spawned more often: petty shadow ogre (freq bonus 8) The monster species that spawned more often: black balrog (freq bonus 4) The monster species that spawned more often: kill-ya mafia type (freq bonus 10) The monster species that spawned more often: disable overcapitalized (freq bonus 3) The monster species that spawned more often: fireball lass (freq bonus 12) The monster species that spawned more often: weak ogre (freq bonus 4) The monster species that spawned more often: sativa wagner accenting fondant unwrapped (freq bonus 6) The monster species that spawned more often: stone fungus (freq bonus 6) The monster species that spawned more often: vary ogre (freq bonus 2) The monster species that spawned more often: superdog (freq bonus 3) The monster species that spawned more often: morse perseverance unkindest (freq bonus 4) The monster species that spawned more often: kobold caster (freq bonus 4) The monster species that spawned more often: spikespider (freq bonus 16) The monster species that spawned more often: exteriorized reconvening (freq bonus 6) The monster species that spawned more often: drow matron-mother (freq bonus 10) The monster species that spawned more often: mayan twitchingly allergist (freq bonus 12) The monster trait that was more common: monsters that can throw boulders (freq bonus 12) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster species that never randomly spawned: Ujiblex The monster species that never randomly spawned: evilvariant ghost The monster species that never randomly spawned: chaotic laser The monster species that never randomly spawned: carboy vising sardine The monster species that never randomly spawned: hidden stalk The monster species that never randomly spawned: null The monster species that never randomly spawned: black mamba The monster species that never randomly spawned: water control girl The monster species that never randomly spawned: lo lich The monster species that never randomly spawned: ebony mold The RNG hath decreed that this item was never generated: stat decrease (desaturated) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: wonder plate ((null)) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 10) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 17) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 333) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 40) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 4) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 29) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 3) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 98) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 67) The RNG hath decreed that this item was always generated cursed: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: nether mist (challenging) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: mountains (mountainous) The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: exploding dice trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 2) Trap randomization happened for 1 in 85 traps Next attribute increase check would have come at turn 1118 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Grizz, Panda and Ice Bear Your deity was Ice Bear The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of terraforming (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of healing (I DONT UNDERSTAND RUSSIAN) scroll of mana (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of phase door (HRUNGNIR UTGARDHALOK RUNGNIR THRYM THIASSA) scroll of standard id (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll of cure (STIFFEN BODY TO ADD POWER) * scroll of extra healing (UMUTO QUACK) * scroll of greater mana restoration (CURSED PLUS3 DOUBLE BREXIT) Spellbooks spellbook of healing (charcoal) spellbook of force bolt (leafy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.