porkman, chaotic male redguardian Priest ----------- ..........| |.........| +.......d@| ----------- [Porkman the Aspirant] St8 Dx15 Co11 In8 Wi15 Ch5 PriRedMalCha S1 Dlvl:1 $1 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1330 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. In what direction? [47896321><] Never mind. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: half physical damage Ring identification only worked 4 times out of 78 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 23 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 85% chance Ring drop chance was reduced to 93% Wand drop chance was reduced to 91% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 96% Tool drop chance was reduced to 79% Food drop chance was reduced to 95% The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: polearms The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: broadsword (turn 380) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 60210) Heavy curses were more common by 35% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41140 Monster spawn increase reached its maximum at turn 105187 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6588816 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: zombie (freq bonus 6) The monster species that spawned more often: rat mummy (freq bonus 48) The monster species that spawned more often: peri (freq bonus 14) The monster species that spawned more often: heavy weapon pudding (freq bonus 48) The monster species that spawned more often: blade golem (freq bonus 20) The monster species that spawned more often: chiang-shi (freq bonus 16) The monster species that spawned more often: rotating-through unicorn (freq bonus 18) The monster species that spawned more often: gelatinous dice (freq bonus 30) The monster species that spawned more often: decayed spore (freq bonus 16) The monster species that spawned more often: petty vopal bunny (freq bonus 28) The monster species that spawned more often: farting young woman (freq bonus 22) The monster species that spawned more often: noneffervescent tatting (freq bonus 48) The monster species that spawned more often: player asura (freq bonus 9) The monster species that spawned more often: sewer slime (freq bonus 30) The monster species that spawned more often: orchestra uncle (freq bonus 16) The monster species that spawned more often: intertropical spontaneity (freq bonus 14) The monster species that spawned more often: sinorn (freq bonus 40) The monster species that spawned more often: Solar Boss (freq bonus 20) The monster species that spawned more often: nethackfourk vortex (freq bonus 16) The monster species that spawned more often: overemphasize bronzer (freq bonus 9) The monster species that spawned more often: isengard supplier (freq bonus 10) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 4) The monster trait that was more common: monsters whose attacks slow you (freq bonus 4) The monster species that never randomly spawned: tasloi shaman The monster species that never randomly spawned: gnomish slime mage The monster species that never randomly spawned: fire hound The monster species that never randomly spawned: crevasse lemming The monster species that never randomly spawned: reteaching recasting The monster species that never randomly spawned: tiger shark The monster species that never randomly spawned: fire giant The monster species that never randomly spawned: boggy temptable abscising heartier The monster species that never randomly spawned: Samuelle The monster species that never randomly spawned: nasty mushroom The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: gain spact (elonic) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 19) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 14) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 64) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 20) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 25) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 6) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 7) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 8) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 17) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 5) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 19) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: heavy leather ball ((null)) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: techout stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: nano axe ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this trap was always invisible: moorland trap The RNG hath decreed that this trap was generated more often: monster speed trap (freq bonus 2) Trap randomization happened for 1 in 314 traps Next attribute increase check would have come at turn 446 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having glib combat (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Ishtar, Filaha and Asmodeus Your deity was Asmodeus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (161) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of identify (MUD BODY TO SHOCK RESIST) scroll of healing (RODNEYS TOWER ALLOWS MONSTERS TO GENOCIDE YOU AND THERE IS ZERO DEFENSE AGAINST THAT) scroll of mana (INEMPTIO) scroll of phase door (AMYBSOD IS A HARLOT ACCORDING TO VAMPIRECONVICT) scroll of standard id (GANDALF GOT EATEN BY A BLAROG) scroll of cure (ELF FIND HONEY SOMEWHERE) * scroll of extra healing (POKEMONGO GOTTA CHEAT EM ALL) * scroll of greater mana restoration (HAJA WENN MAN SEINEN CODE HALT NIE TESTET) Spellbooks spellbook of healing (scrawled) spellbook of force bolt (long) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.