porkman, chaotic male redguardian Priest ---------- |.d......| |@.......| |.....a..| ---|- ---- [Porkman the Aspirant] St9 Dx6 Co13 In4 Wi12 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt80/1440 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 81% Potion drop chance was reduced to 83% Armor drop chance was reduced to 75% Tool drop chance was reduced to 99% Concealing monsters were spawned underneath items 63% of the time only The following skill could not be trained at all: elemental spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: elemental spells The following skill became harder to train at higher skill levels: firearms Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23523 Monster spawn increase reached its maximum at turn 137665 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 806229 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: raging legal (freq bonus 4) The monster species that spawned more often: black unihorn (freq bonus 8) The monster species that spawned more often: apprentice patch (freq bonus 15) The monster species that spawned more often: vipertex (freq bonus 20) The monster species that spawned more often: shaped stalk (freq bonus 4) The monster species that spawned more often: crappy mold (freq bonus 10) The monster species that spawned more often: undead stalk (freq bonus 6) The monster species that spawned more often: chloroform penetrator (freq bonus 24) The monster species that spawned more often: thankyou slicking (freq bonus 6) The monster species that spawned more often: mud congregational unpacker lapidated downshift (freq bonus 16) The monster species that spawned more often: bone nymph (freq bonus 7) The monster species that spawned more often: illusion hound (freq bonus 12) The monster species that spawned more often: amok running yardie (freq bonus 14) The monster species that spawned more often: undead pickpocket (freq bonus 16) The monster species that spawned more often: sererrog (freq bonus 7) The monster species that spawned more often: lightheartedly linoleum (freq bonus 5) The monster species that spawned more often: xorn wizard (freq bonus 9) The monster species that spawned more often: dingo (freq bonus 24) The monster species that spawned more often: antimatter elemental (freq bonus 30) The monster species that spawned more often: acid mold (freq bonus 10) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 1) The monster trait that was more common: monsters that have claw attacks (freq bonus 5) The monster trait that was more common: monsters who attack with antimatter (freq bonus 6) The monster trait that was more common: monsters that squawk (freq bonus 3) The monster species that never randomly spawned: mendable pope The monster species that never randomly spawned: dwarf wench The monster species that never randomly spawned: undead fighter The monster species that never randomly spawned: agate force fungus The monster species that never randomly spawned: real time hound The monster species that never randomly spawned: radiant force patch The monster species that never randomly spawned: volume golem The monster species that never randomly spawned: immortal mystic scarab The monster species that never randomly spawned: Vargo, Tyrant of Fire The monster species that never randomly spawned: embryological malta fee The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: implant of insulation (visionary) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 19) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 79) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 14) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 17) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 11) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 5) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 3) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 11) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: sharp axe ((null)) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this trap was always invisible: crystal flood trap The RNG hath decreed that this trap was generated more often: shrouded identity trap (freq bonus 8) Trap randomization happened for 1 in 53 traps Next attribute increase check would have come at turn 322 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Gaming PC, Sony PlayStation and XBox 360 Your deity was XBox 360 The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (290) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of teleportation (MAKE SLEX GREAT AGAIN) scroll of healing (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of mana (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) scroll of phase door (GO AWAY) scroll of standard id (MORAL RISE WHEN BURN) scroll of cure (INTEGER DIVIDE BY ZERO) * scroll of extra healing (I WANT TO HERB MY BIKE UP) * scroll of greater mana restoration (SHIVERING MOUNTAIN BOB) Spellbooks spellbook of healing (disrupted) spellbook of sleep (winged) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.