porkman, chaotic male redguardian Priest --.--- |....| |....| |.@..| |..d.| ------ [Porkman the Aspirant] St13 Dx11 Co8 In7 Wi16 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1420 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 45 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 225 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 64% Wand drop chance was reduced to 98% Potion drop chance was reduced to 93% Armor drop chance was reduced to 71% Tool drop chance was reduced to 84% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 90% of the time only The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: petkeeping The following skill became untrainable after a while: divination spells (turn 30582) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25797 Monster spawn increase reached its maximum at turn 270216 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 5887224 The monster class that cannot be genocided was mimic The monster species that spawned more often: ebony mushroom (freq bonus 4) The monster species that spawned more often: geologically nonaligned overweigh (freq bonus 2) The monster species that spawned more often: Hanh's ballerina (freq bonus 4) The monster species that spawned more often: real dwarven warrior (freq bonus 9) The monster species that spawned more often: dead-eyes blood dragon (freq bonus 18) The monster species that spawned more often: plasma mushroom (freq bonus 4) The monster species that spawned more often: undead necromancer (freq bonus 9) The monster species that spawned more often: madam lein (freq bonus 12) The monster species that spawned more often: flounder (freq bonus 2) The monster species that spawned more often: watch turret (freq bonus 42) The monster species that spawned more often: uplink rulership organism (freq bonus 4) The monster species that spawned more often: player golem (freq bonus 3) The monster species that spawned more often: siting intense (freq bonus 4) The monster species that spawned more often: feminine lass (freq bonus 16) The monster species that spawned more often: subject thorough (freq bonus 6) The monster species that spawned more often: shimmering fungus (freq bonus 4) The monster species that spawned more often: rhel (freq bonus 36) The monster species that spawned more often: stairway to heaven (freq bonus 20) The monster species that spawned more often: gnome champion (freq bonus 4) The monster species that spawned more often: hidden mold (freq bonus 1) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 4) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters with ranged thorns (freq bonus 4) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 3) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 4) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 1) The monster species that never randomly spawned: clock shark The monster species that never randomly spawned: hidden lizard The monster species that never randomly spawned: techno patch The monster species that never randomly spawned: trained zillionth The monster species that never randomly spawned: Shami-Amourae The monster species that never randomly spawned: small naga The monster species that never randomly spawned: performaid pinchief The monster species that never randomly spawned: domoxorn The monster species that never randomly spawned: cosmo uncomplicated The monster species that never randomly spawned: polychrome beam The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: cloak of gravation (fourchan cloak) The RNG hath decreed that this item was never generated: heroic dragon scales ((null)) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: life saving stone (gray) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: exertion loss (nailbreak) The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 33) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 30) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 24) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 15) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 189) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 33) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 6) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 7) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 9) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 6) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 11) The RNG hath decreed that this item was generated more often: failure stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 56) The RNG hath decreed that this item was always generated cursed: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this trap was always invisible: message suppression trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 6) The spell school whose books are more common was matter spells (freq bonus 18) Trap randomization happened for 1 in 586 traps Next attribute increase check would have come at turn 952 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Pepin the Healer, Griswold the Armorer and Farnham the Drunk Your deity was Farnham the Drunk The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (367) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of enchant weapon (PIRATE BAY PANIC) scroll of healing (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of mana (KNOCK THE PROP CANNT BE USE) scroll of phase door (GOLDUCK EXPERIENCE REQUIEM) scroll of standard id (CLAM DIVING) scroll of cure (PUTIUS CONSIO) * scroll of extra healing (NOGROKO) * scroll of greater mana restoration (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) Spellbooks spellbook of healing (angry) spellbook of knock (mirroring) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.