porkman, chaotic male redguardian Priest ------ --....-- +.....{| |.....$| |..@...| |...d..| |_.....| --....-- --.--- [Porkman the Aspirant] St7 Dx5 Co11 In5 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1250 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half physical damage Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 35 Implant identification only worked 1 times out of 20 Spellbook identification only worked 2 times out of 20 Monsters only dropped their equipment with 94% chance Musable item generation frequency had a negative bias of 99% Potion drop chance was reduced to 79% Armor drop chance was reduced to 50% Tool drop chance was reduced to 75% Concealing monsters were spawned underneath items 38% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: enchantment spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: gun control (turn 36) The following skill became untrainable if you tried to train it too early: memorization (turn 528) The following skill became untrainable after a while: symbiosis (turn 36410) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 19222) The following skill became harder to train at higher skill levels: lightsaber Sticky curses were more common by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22027 Monster spawn increase reached its maximum at turn 131022 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1343040 The monster class that cannot be genocided was leprechaun The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: collector nymph (freq bonus 6) The monster species that spawned more often: real air hound (freq bonus 48) The monster species that spawned more often: great wyrm of corruption (freq bonus 8) The monster species that spawned more often: jungle phalanx (freq bonus 4) The monster species that spawned more often: reinducing overruling conformable (freq bonus 12) The monster species that spawned more often: regrowing cobbler (freq bonus 8) The monster species that spawned more often: melee sprout (freq bonus 8) The monster species that spawned more often: attributable countersignature fragrantly (freq bonus 12) The monster species that spawned more often: wip dragon (freq bonus 6) The monster species that spawned more often: swansdown microfilm (freq bonus 6) The monster species that spawned more often: hexed helloing (freq bonus 6) The monster species that spawned more often: hell orc (freq bonus 8) The monster species that spawned more often: apprentice ghost (freq bonus 4) The monster species that spawned more often: destabilizer (freq bonus 12) The monster species that spawned more often: lasagne sopped jerky (freq bonus 12) The monster species that spawned more often: ogre claner (freq bonus 36) The monster species that spawned more often: ensuring upholsterer (freq bonus 6) The monster species that spawned more often: rearming airspeed (freq bonus 3) The monster species that spawned more often: gabble wallpapering (freq bonus 10) The monster species that spawned more often: green fungus (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 4) The monster species that never randomly spawned: snakewoman priestess The monster species that never randomly spawned: shinning rightly ecologically cootie The monster species that never randomly spawned: Mister Who The monster species that never randomly spawned: giant white cave mouse The monster species that never randomly spawned: hairy spore The monster species that never randomly spawned: extra donald The monster species that never randomly spawned: black wolf The monster species that never randomly spawned: moonier clench lissomely concerting The monster species that never randomly spawned: royel pit fiend The monster species that never randomly spawned: irresistible colony The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: terraforming (MARIYA IS NOT A TERRAFORMER) The RNG hath decreed that this item was never generated: giant scythe ((null)) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: heavy silk ball ((null)) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: soil-clinging boots (noble sandals) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: main sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 39) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 19) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 15) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 9) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 62) The RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 4) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 2) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 13) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 11) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: sanity timeout (yithian) The RNG hath decreed that this item was always generated cursed: heavy tar ball ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: leadbar ((null)) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: sand sword ((null)) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this trap was always invisible: outta depth trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 2) Trap randomization happened for 1 in 147 traps Next attribute increase check would have come at turn 521 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tariru, FIQ and Demo Your deity was Demo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of magic mapping (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of healing (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of mana (ERHEBOLUNGSFAHRT) scroll of phase door (SLEXUALLY TRANSMITTED DISEASE 2016) scroll of standard id (KLAATU BARADA NIKTO) scroll of cure (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) * scroll of extra healing (IN CASE OF DOUBT JUST ALWAYS GRADINA) * scroll of greater mana restoration (TUXIE WANTS TO HACK UP MARIOS FINGERS) Spellbooks spellbook of healing (fire-red) spellbook of wizard lock (complementary) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.