porkman, chaotic male redguardian Priest ----------------- |.............K.| ..............@.| |............dK.| +...............- ----------------- [Porkman the Aspirant] St9 Dx15 Co8 In4 Wi11 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1190 T4 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) # Are you sure you want to pray? [yn] (n) You begin praying to stenno. You finish your prayer. You feel that stenno is displeased. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 77% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 19% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 93% Food drop chance was reduced to 86% The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: lightsaber The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 9627) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 69750 Monster spawn increase reached its maximum at turn 379926 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 548016 The monster class that cannot be genocided was elemental The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: rebut rumored (freq bonus 18) The monster species that spawned more often: make america great again elemental (freq bonus 2) The monster species that spawned more often: mooncalf (freq bonus 8) The monster species that spawned more often: hc crone (freq bonus 3) The monster species that spawned more often: shoemeleon (freq bonus 12) The monster species that spawned more often: starwars fighter (freq bonus 2) The monster species that spawned more often: carbonized syphoning (freq bonus 3) The monster species that spawned more often: greater balrog (freq bonus 4) The monster species that spawned more often: difficult lead golem (freq bonus 5) The monster species that spawned more often: inputted guillotine hellbox vet overrun riband (freq bonus 8) The monster species that spawned more often: percents-$$$-NIX (freq bonus 8) The monster species that spawned more often: frenzied ice spawn (freq bonus 9) The monster species that spawned more often: discharging covenanting literary ranked audad jocularity (freq bonus 12) The monster species that spawned more often: theory slime (freq bonus 6) The monster species that spawned more often: confident spider (freq bonus 12) The monster species that spawned more often: clergyman gainsay sodded (freq bonus 8) The monster species that spawned more often: pleasing fungus (freq bonus 8) The monster species that spawned more often: mistreated standee somewhat (freq bonus 24) The monster species that spawned more often: topaz wort (freq bonus 6) The monster species that spawned more often: vaporization ant (freq bonus 3) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 3) The monster trait that was more common: unique monsters (freq bonus 8) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 8) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 4) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 1) The monster species that never randomly spawned: dementor master The monster species that never randomly spawned: slime elemental The monster species that never randomly spawned: drowned dead one The monster species that never randomly spawned: elodemon The monster species that never randomly spawned: cura spider The monster species that never randomly spawned: complacency outworker The monster species that never randomly spawned: sigma guard The monster species that never randomly spawned: farting zombie The monster species that never randomly spawned: plethoric derogating The monster species that never randomly spawned: branded tricycled The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: heavy silver ball ((null)) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: highway (turboboost) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was generated more often: implant of prospering (realgar, freq bonus 15) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 7) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of beginner's luck (eternal helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 34) The RNG hath decreed that this item was generated more often: recurring spell loss stone (gray, freq bonus 42) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 7) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 8) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 7) The RNG hath decreed that this item was always generated cursed: wooden bar ((null)) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: simeout stone (gray) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 1) Trap randomization happened for 1 in 547 traps Next attribute increase check would have come at turn 325 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1493 points of nutrition remaining You regenerated mana You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of muad, speedycat7 and stenno Your deity was stenno The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. stenno was angry with you (1) You could not have safely prayed (1021) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of identify (RIBBET) scroll of healing (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of mana (THE ROUND MUST IN THE ANGULAR) scroll of phase door (THE SEALS ARE CALLED SEALS BECAUSE THEY DONT ALWAYS ACTIVATE) scroll of standard id (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of cure (YELL AT SKY PREVENT KEY FOR 5) * scroll of extra healing (I THINK THE WAND BALANCE PATCH SUXXORZ) * scroll of greater mana restoration (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) Spellbooks spellbook of healing (fugacious) spellbook of resist poison (extraordinary) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.