porkman, chaotic male redguardian Priest ------------------------ +....................... |......................| ....f...........)...# .. |...x..........¯.......| |....@..........$......| |...xx.................| |......................| |......................+ -.-.-+-.--+-.- -+- - --- ,,, #,, ,,,, #,#,,)# #,,,### #,,,# #,,,# #,,,# ,,# #, #,### #,,,############## #,,,,,,,,,,,,,,,,, #############,# #,# -------- #,## |......| #,,## |......| ##,,####|..<...| ##,,,,#|......| ####,#|......| #,#---.---- #,,,,,,### #####,,,,############# ####,,,,,,,,,,,,,# ###########--.--------- |..........| |..........| |..........| |..........| ------------ [Porkman the Aspirant] St11 Dx9 Co9 In6 Wi11 Ch6 PriRedMalCha S18 Dlvl:1 $4 HP0(28) Pw14(19) AC4 MC0 Mov12 Sn0 Xp1/1 Wt40/1360 T184 Latest messages [-1 -> 18] You get zapped! [-3 -> 15] You hit the heisenbug! The bug touches you! You get zapped! [-2 -> 14] The heisenbug touches you! [-1 -> 13] You get zapped! [-4 -> 9] Your small shield deflects the bug's attack. Your small shield blocks the heisenbug's attack. The heisenbug touches you! You get zapped! [-2 -> 7] You miss the heisenbug. The bug touches you! You get zapped! You die... Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 12 You carried 0 sins You could not have this property at all: corrosivity You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 391 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 86% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 47% Armor drop chance was reduced to 96% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: martial arts The following skill was trained at one fifth the usual rate: knife The following skill was limited to skilled proficiency: quarterstaff The following skill couldn't be trained before a certain turn number is reached: shield (turn 27709) Sticky curses were more common by 4% Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 65946 Monster spawn increase reached its maximum at turn 166625 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 818664 The monster class that cannot be genocided was vortex The monster species that spawned more often: vampiric fungus (freq bonus 4) The monster species that spawned more often: real elo-chaos hound (freq bonus 12) The monster species that spawned more often: ice turret (freq bonus 4) The monster species that spawned more often: staph ignite chippewa hosting (freq bonus 2) The monster species that spawned more often: sentinel of Mithardir (freq bonus 8) The monster species that spawned more often: prime knight (freq bonus 12) The monster species that spawned more often: invisible mushroom (freq bonus 2) The monster species that spawned more often: blade urchin (freq bonus 6) The monster species that spawned more often: worm that walks (freq bonus 2) The monster species that spawned more often: runoff growth (freq bonus 4) The monster species that spawned more often: steel ghost (freq bonus 1) The monster species that spawned more often: sanguine fungus (freq bonus 30) The monster species that spawned more often: crystal warp fungus (freq bonus 6) The monster species that spawned more often: one-legged centaur (freq bonus 8) The monster species that spawned more often: cfour (freq bonus 6) The monster species that spawned more often: greater ice spawn (freq bonus 16) The monster species that spawned more often: little wild pig (freq bonus 8) The monster species that spawned more often: desert wing (freq bonus 6) The monster species that spawned more often: sickle skeleton (freq bonus 8) The monster species that spawned more often: flailing aerobiology (freq bonus 4) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 4) The monster species that never randomly spawned: chthonic holdgazer The monster species that never randomly spawned: snakel naga The monster species that never randomly spawned: saved zruty The monster species that never randomly spawned: war asshole The monster species that never randomly spawned: vampire adventurer The monster species that never randomly spawned: midi grue The monster species that never randomly spawned: dread seraph The monster species that never randomly spawned: neothelid The monster species that never randomly spawned: acid mage The monster species that never randomly spawned: gnoll matriarch The RNG hath decreed that this item was never generated: implant of waste (furious) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: amulet of enemy saving (undertow) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: rain (washed) The RNG hath decreed that this item was generated more often: helm of decontamination (engraved helmet, freq bonus 46) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 37) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: aule smithing (imba, freq bonus 15) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy silver ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 9) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 112) The RNG hath decreed that this item was generated more often: null chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blood stream (menstruation, freq bonus 3) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 11) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 7) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 15) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: wing yellow stone (gray) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: negative dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: automore stone (gray) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this trap was always invisible: force trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 1) Trap randomization happened for 1 in 420 traps Next attribute increase check would have come at turn 943 Strength training was 4 Dexterity training was 5 Wisdom training was 2 Constitution training was 6 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having corrosivity (0) Your chance to block was 21% You had 1116 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dagobert Duck, Xena and Super Mario Your deity was Super Mario The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (374) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 104% b - resist poison 1 + protect 0% 99% Techniques known in the end Name Level Status turn undead 1X LIMIT(0) blessing 1X LIMIT(0) spirituality check 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor robe (pink robe) Scrolls scroll of earth (ASSTRAELOS CHRAELOS) scroll of healing (GROUP SING MAKE MORE DAMAGED) scroll of mana (SUPER MARIO SCHWULSHINE) scroll of phase door (SODALG) scroll of standard id (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) scroll of cure (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) * scroll of extra healing (DECKARD CAIN SHOULD BE DEAD IN DIABLO 3 BECAUSE OF OLD AGE) * scroll of greater mana restoration (THX CHRIS FOR MAKING THE ELDER PRIEST) Spellbooks spellbook of healing (transparent) spellbook of resist poison (glowing) Potions * potion of water (clear) Wands wand of bugging (darkwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 5 times You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Grand Master) (136 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (25 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest...