porkman, chaotic male redguardian Priest -------+---- ........@..| |........d.| |..........| +..........| -------....| ------ [Porkman the Aspirant] St9 Dx10 Co4 In5 Wi12 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1000 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 128 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 33% Potion drop chance was reduced to 88% The following skill could not be trained at all: lance The following skill was limited to skilled proficiency: gun control The following skill became untrainable if you tried to train it too early: divination spells (turn 20) The following skill became untrainable after a while: flail (turn 20021) Items were more likely to be generated cursed by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34464 Monster spawn increase reached its maximum at turn 198192 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 10600326 The monster class that cannot be genocided was nymph The monster class that was spawned more often: rub monster (freq bonus 8) The monster species that spawned more often: sand spider (freq bonus 78) The monster species that spawned more often: angle snake (freq bonus 108) The monster species that spawned more often: broken ray (freq bonus 18) The monster species that spawned more often: adult blood dragon (freq bonus 52) The monster species that spawned more often: bright beam (freq bonus 20) The monster species that spawned more often: hairy spore (freq bonus 10) The monster species that spawned more often: buttasmin (freq bonus 48) The monster species that spawned more often: mountaineering uncoupling (freq bonus 36) The monster species that spawned more often: yellow ooze (freq bonus 10) The monster species that spawned more often: Little Marie (freq bonus 10) The monster species that spawned more often: fock mole (freq bonus 12) The monster species that spawned more often: elegant lady (freq bonus 39) The monster species that spawned more often: worlock (freq bonus 28) The monster species that spawned more often: Kostchtchie (freq bonus 11) The monster species that spawned more often: stilton tortuosity capuchin fiddled (freq bonus 36) The monster species that spawned more often: beaumont weensier (freq bonus 66) The monster species that spawned more often: infect iambi khalif (freq bonus 66) The monster species that spawned more often: ether cloud (freq bonus 10) The monster species that spawned more often: petty elf-lord (freq bonus 22) The monster species that spawned more often: blood witch (freq bonus 9) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster species that never randomly spawned: hebephrenia swagger assemblywoman The monster species that never randomly spawned: Inspector Kchief The monster species that never randomly spawned: blond forewarn The monster species that never randomly spawned: undead centaur The monster species that never randomly spawned: fam sentai The monster species that never randomly spawned: debug abstaining The monster species that never randomly spawned: ettin mummy The monster species that never randomly spawned: withering permamimic The monster species that never randomly spawned: star beam The monster species that never randomly spawned: crunch crunch ghost The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: amulet of real screwery (mech-tech) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: farming (NATURE PRESERVATION AND ALL THAT) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 21) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 36) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 13) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 15) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 14) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 9) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 6) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 7) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 9) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: main sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elite batleth ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 57) The RNG hath decreed that this item was always generated cursed: dememorize (zylon) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: illness (cancerous) The RNG hath decreed that this trap was always invisible: deprovement trap The RNG hath decreed that this trap was generated more often: movemork trap (freq bonus 5) The spell school whose books are more common was divination spells (freq bonus 7) Trap randomization happened for 1 in 184 traps Next attribute increase check would have come at turn 2223 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half spell damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Poseidon The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (203) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of teleportation (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) scroll of healing (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of mana (NUMB ENEMY BY LICKING CIRCLE) scroll of phase door (HLLLLLLLGH WAS IST DAS DENN) scroll of standard id (EXIT IN THE GAY DIRECTION OF TRAVEL) scroll of cure (PHAUXAI IOA MEILICH IABAI EIA KARSE) * scroll of extra healing (THE RAPE OF THE CATHLETTE) * scroll of greater mana restoration (PONUS MOSTAS) Spellbooks spellbook of healing (polaravian) spellbook of force bolt (sublime) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.