porkman, chaotic male redguardian Priest ------- |...@f| |.$...| ......| ------- [Porkman the Aspirant] St5 Dx11 Co14 In13 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt80/1380 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 48% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 65% Tool drop chance was reduced to 74% Food drop chance was reduced to 90% Monster death drops spawned with only 86% chance The following skill could not be trained at all: riding The following skill was limited to skilled proficiency: missile weapons The following skill became untrainable if you tried to train it too early: axe (turn 2) The following skill became untrainable if you tried to train it too early: paddle (turn 390) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 31353) The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 16003 Monster spawn increase reached its maximum at turn 477523 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2110368 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: typhon swopped annal (freq bonus 3) The monster species that spawned more often: Rocket Science PhD (freq bonus 8) The monster species that spawned more often: cadaver (freq bonus 8) The monster species that spawned more often: blant fish (freq bonus 18) The monster species that spawned more often: antiunion brooder (freq bonus 28) The monster species that spawned more often: biblicoh (freq bonus 12) The monster species that spawned more often: diver troll (freq bonus 4) The monster species that spawned more often: automatic little dog (freq bonus 28) The monster species that spawned more often: tomb mummy (freq bonus 6) The monster species that spawned more often: sorrel paunchy (freq bonus 12) The monster species that spawned more often: council member (freq bonus 12) The monster species that spawned more often: death armor (freq bonus 18) The monster species that spawned more often: greater amnesia vortex (freq bonus 2) The monster species that spawned more often: undead goldminer (freq bonus 12) The monster species that spawned more often: kobold roxxor (freq bonus 6) The monster species that spawned more often: con warp patch (freq bonus 48) The monster species that spawned more often: elite uruk (freq bonus 18) The monster species that spawned more often: scaling voicelessly (freq bonus 4) The monster species that spawned more often: +4 md cutoff (freq bonus 12) The monster species that spawned more often: Janina (freq bonus 18) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 4) The monster species that never randomly spawned: small locust The monster species that never randomly spawned: enthralled caucussing The monster species that never randomly spawned: fatal attraction turret The monster species that never randomly spawned: pack fox The monster species that never randomly spawned: acid force patch The monster species that never randomly spawned: worsened pneumatic The monster species that never randomly spawned: xeren electric tank The monster species that never randomly spawned: faker The monster species that never randomly spawned: claw tramelling The monster species that never randomly spawned: monastical prawned The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: impossibly heavy obsidian ball ((null)) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: cubic star ((null)) The RNG hath decreed that this item was never generated: process card ((null)) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 18) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 2) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: petcat (wary, freq bonus 8) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 4) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 16) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 16) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 16) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 104) The RNG hath decreed that this item was generated more often: shadow horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 43) The RNG hath decreed that this item was always generated cursed: implant of swallowing (hair) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (martial) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this trap was always invisible: uninformation trap The RNG hath decreed that this trap was generated more often: tron trap (freq bonus 2) Trap randomization happened for 1 in 582 traps Trap difficulty was increased by 14 Next attribute increase check would have come at turn 721 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having technicality (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Aslan, the Emperor-beyond-the-Sea and Tash Your deity was Tash The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (396) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of identify (MUH SOGGY KNEE) scroll of healing (FELLOW ELF STUNT IS MORE HITTING) scroll of mana (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of phase door (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of standard id (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) scroll of cure (CHE NON SONO IO) * scroll of extra healing (TRAVEL IMMEDIATELY OUT OF THE WAY) * scroll of greater mana restoration (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) Spellbooks spellbook of healing (gun-shaped) spellbook of resist sleep (virtual) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.