porkman, chaotic male redguardian Priest ---------- |...@....| |....f...| |........| |........| |........| |.......q| |........| ---------- [Porkman the Aspirant] St11 Dx8 Co10 In7 Wi15 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1420 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: speed You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 76% Wand drop chance was reduced to 97% Potion drop chance was reduced to 66% Armor drop chance was reduced to 89% Tool drop chance was reduced to 73% Food drop chance was reduced to 97% Monster death drops spawned with only 99% chance The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 61) The following skill became untrainable if you tried to train it too early: body spells (turn 456) The following skill became untrainable after a while: polymorphing (turn 21542) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 49088) The following skill became harder to train at higher skill levels: bow Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 83027 Monster spawn increase reached its maximum at turn 162243 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1099428 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: ant or other insect (freq bonus 3) The monster species that spawned more often: lusting tympani (freq bonus 42) The monster species that spawned more often: gainsaid rising (freq bonus 18) The monster species that spawned more often: Simon Belmont (freq bonus 36) The monster species that spawned more often: yellow beetle (freq bonus 30) The monster species that spawned more often: great negative dragon (freq bonus 60) The monster species that spawned more often: unreal wort (freq bonus 6) The monster species that spawned more often: duck captain (freq bonus 90) The monster species that spawned more often: energy hound (freq bonus 84) The monster species that spawned more often: hyena (freq bonus 48) The monster species that spawned more often: lobbied declinable (freq bonus 4) The monster species that spawned more often: cheatinger (freq bonus 15) The monster species that spawned more often: drydrip growth (freq bonus 8) The monster species that spawned more often: sucky jelly (freq bonus 20) The monster species that spawned more often: cliff play figure (freq bonus 48) The monster species that spawned more often: hulk (freq bonus 20) The monster species that spawned more often: overlooked snoozing baleful atilt autographing (freq bonus 32) The monster species that spawned more often: spike urchin (freq bonus 24) The monster species that spawned more often: breezier rumrunner (freq bonus 12) The monster species that spawned more often: irresistible mold (freq bonus 18) The monster species that spawned more often: clothrip tiger (freq bonus 48) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 4) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 12) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 4) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 5) The monster species that never randomly spawned: mana stalk The monster species that never randomly spawned: FBI agent The monster species that never randomly spawned: upgraded secret car The monster species that never randomly spawned: herpetology confining The monster species that never randomly spawned: min spore The monster species that never randomly spawned: featly faster The monster species that never randomly spawned: undead bloodseeker The monster species that never randomly spawned: Officer Hanh The monster species that never randomly spawned: assemblage mintiest rapport The monster species that never randomly spawned: master of change The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: bad equipment (FIXED AND FINISHED) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: gouge dick (pornographic, freq bonus 27) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 37) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 10) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 35) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: plastic chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 4) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 4) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 98) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: pokelie stone (gray) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: meta bow ((null)) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: sia boots (princess pumps) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this trap was always invisible: momma trap The RNG hath decreed that this trap was generated more often: starlit trap (freq bonus 1) The spell school whose books are more common was elemental spells (freq bonus 8) Trap randomization happened for 1 in 286 traps Trap difficulty was increased by 16 Next attribute increase check would have come at turn 1029 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were immune to sickness You had not decided on your sexuality yet You were prevented from having poison resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (775) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of tunnels (CERB BRK PAND) scroll of healing (THE ENVOY OF GAME BALANCE) scroll of mana (4OFAE OF9 SCC9) scroll of phase door (AIR ELEMENTAL SPEED BEHOLDER) scroll of standard id (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of cure (RENEW TIME DIFFER SO QUANTITY) * scroll of extra healing (WH40K) * scroll of greater mana restoration (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) Spellbooks spellbook of healing (scrawled) spellbook of resist poison (petrified) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.