porkman, chaotic male redguardian Priest ----------------- |...............| |...............| -@..............| .f............$..| .................... ..............---*---- |...............| |...............| ----------------- [Porkman the Aspirant] St8 Dx5 Co10 In5 Wi11 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1250 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 34 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 49% chance Monsters only dropped their equipment with 71% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 85% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 83% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: club The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: short sword (turn 5) The following skill became untrainable if you tried to train it too early: martial arts (turn 380) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 34967) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62946 Monster spawn increase reached its maximum at turn 470934 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 4063932 The monster class that cannot be genocided was apelike creature The monster species that spawned more often: bright white warp fungus (freq bonus 14) The monster species that spawned more often: hup sheeting (freq bonus 2) The monster species that spawned more often: fly rubber (freq bonus 18) The monster species that spawned more often: exasperation bereft (freq bonus 1) The monster species that spawned more often: ghetto stalk (freq bonus 4) The monster species that spawned more often: yellow devil (freq bonus 12) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 8) The monster species that spawned more often: waste passed bronchitic surtaxed siege (freq bonus 32) The monster species that spawned more often: jungle spider (freq bonus 3) The monster species that spawned more often: koldier (freq bonus 14) The monster species that spawned more often: spaniard recognition (freq bonus 18) The monster species that spawned more often: genetic engineer (freq bonus 18) The monster species that spawned more often: mewthree (freq bonus 2) The monster species that spawned more often: illusion penetrator (freq bonus 6) The monster species that spawned more often: spriggan (freq bonus 3) The monster species that spawned more often: jumping tortoise (freq bonus 6) The monster species that spawned more often: wreapus (freq bonus 5) The monster species that spawned more often: bitty zruty (freq bonus 6) The monster species that spawned more often: water colony (freq bonus 6) The monster species that spawned more often: mininaga (freq bonus 6) The monster trait that was more common: monsters that can be tamed with food (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 9) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 1) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 2) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster species that never randomly spawned: bang lich The monster species that never randomly spawned: ettin The monster species that never randomly spawned: hard fungus The monster species that never randomly spawned: jabberwoch The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: kingler The monster species that never randomly spawned: deceiving stalk The monster species that never randomly spawned: rodent zombie The monster species that never randomly spawned: maw fiend The monster species that never randomly spawned: edgy fungus The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: styx (HEY HERES JASON) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: massive staff ((null)) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: dimness (peculiar) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 12) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 20) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 87) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 7) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 31) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 2) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 13) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 5) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 8) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 9) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 86) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: allpicking gloves (flower gloves) The RNG hath decreed that this item was always generated cursed: eternium blade ((null)) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: diving (CLAM DIVING) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this trap was always invisible: nexus trap The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 10) Trap randomization happened for 1 in 831 traps Next attribute increase check would have come at turn 489 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Balam, Cosmos and Dantalion Your deity was Dantalion The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (403) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of teleportation (BANDSMAN GROOMS LUCK) scroll of healing (SEE IF I CARE) scroll of mana (ULULULULOHH) scroll of phase door (QUASH EM EXTENDED HITMAN SERVICE) scroll of standard id (FUCKTHISGAME) scroll of cure (EGULED EL IOM SERPA) * scroll of extra healing (LETS FAIL AND ROLL) * scroll of greater mana restoration (UPPERCASE SOUNDS LIKE SHOUTING) Spellbooks spellbook of healing (twisting) spellbook of resist sleep (grating) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 2 points, Since you escaped early, the score list will not be checked.