porkman, chaotic male redguardian Priest ----.----- |.{......| |@f......| |........+ ---------- [Porkman the Aspirant] St7 Dx8 Co9 In3 Wi11 Ch3 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1130 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: detect monsters You could not have this property intrinsically: stun resistance Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 79% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 65% Implant drop chance was reduced to 83% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 88% Tool drop chance was reduced to 98% The following skill could not be trained at all: general combat The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: symbiosis The following skill became untrainable if you tried to train it too early: healing spells (turn 138) The following skill became untrainable after a while: club (turn 31756) The following skill couldn't be trained before a certain turn number is reached: memorization (turn 53879) The following skill became harder to train at higher skill levels: martial arts Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78768 Monster spawn increase reached its maximum at turn 129343 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1363698 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: quee vortex (freq bonus 20) The monster species that spawned more often: dread witch (freq bonus 12) The monster species that spawned more often: black raptor (freq bonus 7) The monster species that spawned more often: dragon turtle (freq bonus 15) The monster species that spawned more often: molten golem (freq bonus 3) The monster species that spawned more often: rafflesia (freq bonus 12) The monster species that spawned more often: blue-green spore (freq bonus 9) The monster species that spawned more often: arcadian lamer (freq bonus 12) The monster species that spawned more often: even fatter farting girl (freq bonus 9) The monster species that spawned more often: petty-dwarf mage (freq bonus 42) The monster species that spawned more often: jealousy (freq bonus 10) The monster species that spawned more often: gnome comrade (freq bonus 4) The monster species that spawned more often: crimson force fungus (freq bonus 5) The monster species that spawned more often: frilling manpower (freq bonus 56) The monster species that spawned more often: ultraviolet ray (freq bonus 32) The monster species that spawned more often: dippable badinaging (freq bonus 6) The monster species that spawned more often: nightguard bat (freq bonus 12) The monster species that spawned more often: steered procreativity (freq bonus 24) The monster species that spawned more often: paralysis whip salamander (freq bonus 7) The monster species that spawned more often: backturn ogre (freq bonus 16) The monster trait that was more common: monsters that squawk (freq bonus 1) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 8) The monster trait that was more common: silent monsters (freq bonus 4) The monster trait that was more common: monsters that cause terrain terror (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 2) The monster species that never randomly spawned: hamster The monster species that never randomly spawned: huge avolakia The monster species that never randomly spawned: captain redbeard The monster species that never randomly spawned: lasch mummy The monster species that never randomly spawned: prick mushroom The monster species that never randomly spawned: giant white mouse The monster species that never randomly spawned: damn eye The monster species that never randomly spawned: gray sentai The monster species that never randomly spawned: variegate calcium The monster species that never randomly spawned: spider quylthulg The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: sand (KALIMARI DESERT) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: implant of malice (eocene) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps) The RNG hath decreed that this item was never generated: longing stone (gray) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 405) The RNG hath decreed that this item was generated more often: distorted grimace (gas mask, freq bonus 9) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 6) The RNG hath decreed that this item was generated more often: contingency (difficult, freq bonus 25) The RNG hath decreed that this item was generated more often: main sword ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 30) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 12) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 34) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 2) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy plastic ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 9) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 11) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 3) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 44) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: sia boots (princess pumps) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 5) Trap randomization happened for 1 in 925 traps Next attribute increase check would have come at turn 1471 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having technicality (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Heimskr, Suffragette and Cromwell Your deity was Cromwell The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (324) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of message (WHAT THE HELL THE YES NO CONFIRMATION IS TEH UBER SUX) scroll of healing (ICHE NIXE SPRECHE SPRACHE) scroll of mana (WAKTU UNTUK MATI) scroll of phase door (ACME) scroll of standard id (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of cure (MASH EM EXTENDED POTATO DINNER) * scroll of extra healing (BEGONE THOT) * scroll of greater mana restoration (GRASS MUD HORSE) Spellbooks spellbook of healing (multicolored) spellbook of sleep (turquoise) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.