porkman, chaotic male redguardian Priest ---- - |@...+ |.d..| |....| |..... -+---- [Porkman the Aspirant] St8 Dx10 Co8 In7 Wi15 Ch6 PriRedMalCha S1 Dlvl:1 $1 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1170 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: fear factor You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 78% Weapon drop chance was reduced to 98% Food drop chance was reduced to 89% The following skill could not be trained at all: sling The following skill became untrainable if you tried to train it too early: protection spells (turn 31) The following skill became untrainable after a while: flail (turn 30298) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 33468) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 70306 Monster spawn increase reached its maximum at turn 210202 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1736550 The monster class that cannot be genocided was grue The monster class that was spawned more often: cockatrice (freq bonus 5) The monster species that spawned more often: porter ki-rin (freq bonus 14) The monster species that spawned more often: orc strongman (freq bonus 28) The monster species that spawned more often: winter wolf cub (freq bonus 128) The monster species that spawned more often: vivendi numeral (freq bonus 60) The monster species that spawned more often: anesthesia cavitied (freq bonus 21) The monster species that spawned more often: watchwork automaton (freq bonus 42) The monster species that spawned more often: pink stalk (freq bonus 32) The monster species that spawned more often: pesky louse (freq bonus 14) The monster species that spawned more often: werekraken (freq bonus 14) The monster species that spawned more often: kersie (freq bonus 72) The monster species that spawned more often: black chameleon (freq bonus 36) The monster species that spawned more often: two of hearts (freq bonus 42) The monster species that spawned more often: oathbreaker (freq bonus 34) The monster species that spawned more often: green puyo (freq bonus 18) The monster species that spawned more often: storm caster (freq bonus 6) The monster species that spawned more often: draugr dragonshouter (freq bonus 32) The monster species that spawned more often: cave ogre (freq bonus 27) The monster species that spawned more often: musician (freq bonus 26) The monster species that spawned more often: Gerion (freq bonus 42) The monster species that spawned more often: giant rockfish (freq bonus 36) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 16) The monster species that never randomly spawned: hushaby noncrystalline educationally derogatory The monster species that never randomly spawned: Katrin's high-heeled pump The monster species that never randomly spawned: wizened prostitute The monster species that never randomly spawned: bully The monster species that never randomly spawned: clear ooze The monster species that never randomly spawned: stormboy The monster species that never randomly spawned: large shocking sphere The monster species that never randomly spawned: petty shadow lemming The monster species that never randomly spawned: wainrider The monster species that never randomly spawned: nitrohack horror The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: aule smithing (imba) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: metal shirt ((null)) The RNG hath decreed that this item was never generated: nano shuriken ((null)) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 16) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ground stomp (groundbreaking, freq bonus 15) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 6) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: yellow wing (failuncap cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 10) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 14) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 15) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was always generated cursed: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: heavy tar ball ((null)) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: moorland trap (freq bonus 1) Trap randomization happened for 1 in 602 traps Next attribute increase check would have come at turn 182 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Kanigyilak, Omeatl and Tleselagyila Your deity was Tleselagyila The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (263) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of enchant weapon (I AM THE KING) scroll of healing (EFFECT MORE APPEARING) scroll of mana (MONST DOT C AINT BIG ENOUGH) scroll of phase door (TOUCH ELF MAYBE BURN) scroll of standard id (CORONATION CULMINATION) scroll of cure (LINKIN PARK COMPOSED THE OFFICIAL NETHACK ANTHEM) * scroll of extra healing (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) * scroll of greater mana restoration (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) Spellbooks spellbook of healing (copper) spellbook of force bolt (radiant green) Potions * potion of water (clear) potion of oil (golden) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.