porkman, chaotic male redguardian Priest ----------.----------- .........@...........| |.........f..........| |.......f............| +....................| -----------|---------- [Porkman the Aspirant] St10 Dx4 Co13 In4 Wi8 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1490 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: poison resistance Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 28 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 74% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 61% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: morning star The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: elemental spells (turn 14) The following skill became untrainable if you tried to train it too early: implants (turn 2574) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 61734) The following skill became harder to train at higher skill levels: crossbow Heavy curses were more common by 6% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64188 Monster spawn increase reached its maximum at turn 221184 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 650958 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: thorn stalk (freq bonus 42) The monster species that spawned more often: infinite air elemental (freq bonus 6) The monster species that spawned more often: stun monster (freq bonus 42) The monster species that spawned more often: sturdy turret (freq bonus 6) The monster species that spawned more often: Desert Dwarf (freq bonus 15) The monster species that spawned more often: ax (freq bonus 5) The monster species that spawned more often: night slinger (freq bonus 6) The monster species that spawned more often: albino wort (freq bonus 18) The monster species that spawned more often: orange icky thing (freq bonus 12) The monster species that spawned more often: heshogit (freq bonus 64) The monster species that spawned more often: warping ufo part (freq bonus 24) The monster species that spawned more often: petty pain worm (freq bonus 15) The monster species that spawned more often: Chaska's leather pump (freq bonus 10) The monster species that spawned more often: leprechaun (freq bonus 36) The monster species that spawned more often: werefox (freq bonus 24) The monster species that spawned more often: jellified boastingly ready (freq bonus 24) The monster species that spawned more often: nymphomaniac (freq bonus 6) The monster species that spawned more often: producible waspishly (freq bonus 9) The monster species that spawned more often: alien warrior (freq bonus 12) The monster species that spawned more often: kappa warrior (freq bonus 5) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters with shock resistance (freq bonus 1) The monster species that never randomly spawned: hobbit slingshotter The monster species that never randomly spawned: wimpy orange dragon The monster species that never randomly spawned: roper that's longer than the universe The monster species that never randomly spawned: Larissa The monster species that never randomly spawned: petit mimic The monster species that never randomly spawned: malice cardioscope The monster species that never randomly spawned: dwarven brigand thief The monster species that never randomly spawned: jaundice inutile asininely The monster species that never randomly spawned: black troll The monster species that never randomly spawned: feminist The monster class that more likely to generate with musable stuff: zombie The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: implant of galvanization (misunderstood) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: uncalled stone (gray) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 13) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 18) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 4) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 15) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 22) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 15) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 17) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 6) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 2) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 14) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: mountains (VERY FUNNY FACIAL EXPRESSION) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: liquid chain ((null)) The RNG hath decreed that this item was always generated cursed: bone fragment (gray) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this trap was always invisible: completely bad part trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 5) The spell school whose books are more common was matter spells (freq bonus 6) Trap randomization happened for 1 in 268 traps Trap difficulty was increased by 20 Next attribute increase check would have come at turn 482 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having shock resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of enchant weapon (CERB BRK PAND) scroll of healing (FLASH EM EXTENDED PHOTOSHOOT) scroll of mana (A WILD STEELIX APPEARED) scroll of phase door (PETENNABOUTHI PEPTOU BASI) scroll of standard id (TIRACLE RAMICAL RELRAMI LUE) scroll of cure (A IS FOR AMY WHO FELL DOWN THE STAIRS) * scroll of extra healing (MAY THE FORCE BE WITH YOU) * scroll of greater mana restoration (FASUN SEEEEP) Spellbooks spellbook of healing (gray) spellbook of detect food (everlasting) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.