porkman, chaotic male redguardian Priest -.-.- |.F.----- |..)....| |#......+ |...f.@.| |.......| |.......| --------- [Porkman the Aspirant] St10 Dx7 Co7 In5 Wi12 Ch4 PriRedMalCha S2 Dlvl:1 $2 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1200 T7 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. You see here an uncursed splint mail {160}. The kitten picks up an uncursed splint mail {160}. The kitten drops an uncursed splint mail {160}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: teleport control You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 96% Wand drop chance was reduced to 93% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 93% Tool drop chance was reduced to 89% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 98% of the time only The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to skilled proficiency: gun control The following skill became untrainable if you tried to train it too early: martial arts (turn 156) The following skill became harder to train at higher skill levels: matter spells Heavy curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 18851 Monster spawn increase reached its maximum at turn 104831 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1129653 The monster class that cannot be genocided was imp or minor demon The monster species that spawned more often: scheming lousing (freq bonus 180) The monster species that spawned more often: owlbear (freq bonus 1) The monster species that spawned more often: insolent unicamerally (freq bonus 10) The monster species that spawned more often: galltrit (freq bonus 4) The monster species that spawned more often: floating spirit (freq bonus 20) The monster species that spawned more often: stripper lady (freq bonus 12) The monster species that spawned more often: brown sentai (freq bonus 8) The monster species that spawned more often: catnap cull gimlet (freq bonus 24) The monster species that spawned more often: drone mold (freq bonus 18) The monster species that spawned more often: timid troll (freq bonus 4) The monster species that spawned more often: overacted priest (freq bonus 9) The monster species that spawned more often: brailling soc (freq bonus 6) The monster species that spawned more often: real disenchantment hound (freq bonus 1) The monster species that spawned more often: deionizing stereo (freq bonus 24) The monster species that spawned more often: lictor (freq bonus 2) The monster species that spawned more often: midi gel (freq bonus 2) The monster species that spawned more often: squigglier depersonalized (freq bonus 2) The monster species that spawned more often: great nalfeshnee (freq bonus 12) The monster species that spawned more often: bitchily allspice (freq bonus 12) The monster species that spawned more often: icy laser (freq bonus 10) The monster trait that was more common: monsters with nurse dialogue (freq bonus 3) The monster trait that was more common: monsters that make parrot sounds (freq bonus 3) The monster trait that was more common: monsters with levitation attacks (freq bonus 8) The monster species that never randomly spawned: flying clear jelly The monster species that never randomly spawned: time troll The monster species that never randomly spawned: dragon bubble The monster species that never randomly spawned: troglodyte queen The monster species that never randomly spawned: big dark horse The monster species that never randomly spawned: magic turret The monster species that never randomly spawned: old feminism dragon The monster species that never randomly spawned: amnesia stalk The monster species that never randomly spawned: salt slinger The monster species that never randomly spawned: goiter resurvey crocket The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: implant of badass (pestilent) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: rememberance stone (gray) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was never generated: implant of inertia (gymnasic) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: implant of pilfering (smoldering) The RNG hath decreed that this item was never generated: implant of winter (energizing) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 47) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 240) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 50) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 17) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 9) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 7) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 107) The RNG hath decreed that this item was generated more often: implant of da gusha (screwed, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 7) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 4) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: aimbot lightning (shrined) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: mithril lash ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this trap was always invisible: kop cube The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 1) Trap randomization happened for 1 in 663 traps Next attribute increase check would have come at turn 3504 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1488 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Jack, Astaroth and Echidna Your deity was Echidna The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (648) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of identify (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) scroll of healing (SO WHAT FROM DEAD GONE) scroll of mana (SUKI TOKIMEKI TO KISS) scroll of phase door (MESMERIZE NEUTRON ELBOWED HAREM) scroll of standard id (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of cure (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) * scroll of extra healing (TU SCRONIUM ES) * scroll of greater mana restoration (HP RECOVERY BY GRAUP) Spellbooks spellbook of healing (thick) spellbook of sleep (paperback) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 2 points, Since you escaped early, the score list will not be checked.