porkman, chaotic male redguardian Priest -----------.--------- |...................| |....$....f.........| |..........@........| --------------------- [Porkman the Aspirant] St7 Dx7 Co8 In9 Wi16 Ch4 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half spell damage Scroll identification only worked 100 times out of 227 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 94% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 99% Armor drop chance was reduced to 76% Tool drop chance was reduced to 64% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 70% of the time only The following skill was trained at half the usual rate: broadsword The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: protection spells Heavy curses were more common by 53% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 96974 Monster spawn increase reached its maximum at turn 219734 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1711381 The monster class that cannot be genocided was lich The monster species that spawned more often: extra black frog (freq bonus 4) The monster species that spawned more often: shrewd galax trusty painting (freq bonus 12) The monster species that spawned more often: werekangaroo (freq bonus 2) The monster species that spawned more often: trembling poplar (freq bonus 12) The monster species that spawned more often: fays cat (freq bonus 5) The monster species that spawned more often: star bulb (freq bonus 2) The monster species that spawned more often: giant brown bat (freq bonus 12) The monster species that spawned more often: colorless wort (freq bonus 48) The monster species that spawned more often: weregridbug (freq bonus 8) The monster species that spawned more often: black ones (freq bonus 7) The monster species that spawned more often: gray missingno (freq bonus 24) The monster species that spawned more often: maud patch (freq bonus 8) The monster species that spawned more often: bye felicia (freq bonus 3) The monster species that spawned more often: sand tide (freq bonus 12) The monster species that spawned more often: ice bear (freq bonus 4) The monster species that spawned more often: disfranchise postformed knacked restated (freq bonus 4) The monster species that spawned more often: trucamo demon (freq bonus 2) The monster species that spawned more often: snake elite sniper (freq bonus 32) The monster species that spawned more often: hairy horror (freq bonus 4) The monster species that spawned more often: serpent man of Yoth (freq bonus 108) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 5) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters with feminism attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 1) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 4) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 1) The monster species that never randomly spawned: unwise grue The monster species that never randomly spawned: weary pilgrim The monster species that never randomly spawned: shining silver wolf The monster species that never randomly spawned: Conker Archon The monster species that never randomly spawned: agro grue The monster species that never randomly spawned: invader group The monster species that never randomly spawned: wereblacklight The monster species that never randomly spawned: soaker rewashing The monster species that never randomly spawned: aquator The monster species that never randomly spawned: nibble worm The RNG hath decreed that this item was never generated: pourpoor lash ((null)) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: gemstone lash ((null)) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 15) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 7) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 108) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 162) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of vita (fungal, freq bonus 10) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 7) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 11) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 9) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 4) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 91) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: current shaft (freq bonus 5) Trap randomization happened for 1 in 364 traps Next attribute increase check would have come at turn 623 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Full Moon, New Moon and Friday the 13th Your deity was Friday the 13th The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (1134) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll of mana (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of phase door (SEGMENTATION FAULT) scroll of standard id (TSX VAMPIRES ARE BOOOOOOOOOOORING) scroll of cure (IMB AXES MUMMIES) * scroll of extra healing (PRATYAVAYAH) * scroll of greater mana restoration (MUNCH MUNCH) Spellbooks spellbook of healing (psionic) spellbook of knock (amyflax) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.