porkman, chaotic male redguardian Priest ---+------------- |...............| |.....d.......... .......@........| |...............| |...............| |................ ----------------- [Porkman the Aspirant] St13 Dx7 Co16 In6 Wi13 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1810 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 18 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 72% Tool drop chance was reduced to 75% Food drop chance was reduced to 75% Monster death drops spawned with only 98% chance The following skill could not be trained at all: general combat The following skill was trained at one fifth the usual rate: symbiosis The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: techniques The following skill became untrainable if you tried to train it too early: boomerang (turn 42) The following skill became untrainable if you tried to train it too early: martial arts (turn 12) The following skill became untrainable after a while: chaos spells (turn 33088) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 61826) Sticky curses were more common by 27% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 121837 Monster spawn increase reached its maximum at turn 177432 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2604245 The monster class that cannot be genocided was snake The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: capuchin monkey (freq bonus 40) The monster species that spawned more often: airliner maltese (freq bonus 21) The monster species that spawned more often: petty dim monster (freq bonus 30) The monster species that spawned more often: watcher overlord (freq bonus 11) The monster species that spawned more often: inhabiter massaging decoder personifying (freq bonus 48) The monster species that spawned more often: bzzz-bzzz wasp (freq bonus 6) The monster species that spawned more often: burning buckyball (freq bonus 66) The monster species that spawned more often: no-resist vortex (freq bonus 24) The monster species that spawned more often: tempera launderer (freq bonus 7) The monster species that spawned more often: chunneler (freq bonus 32) The monster species that spawned more often: chargeable vocative pouter (freq bonus 10) The monster species that spawned more often: hobbit mummy (freq bonus 42) The monster species that spawned more often: giant jelly bee (freq bonus 24) The monster species that spawned more often: reconditioned footsore rifely undiscriminating (freq bonus 21) The monster species that spawned more often: noonday chokey (freq bonus 42) The monster species that spawned more often: plasma turret (freq bonus 18) The monster species that spawned more often: undead transsylvanian (freq bonus 18) The monster species that spawned more often: eloshoggoth (freq bonus 6) The monster species that spawned more often: merinde (freq bonus 10) The monster species that spawned more often: unripe sensibility (freq bonus 21) The monster trait that was more common: monsters that can teleport (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 1) The monster species that never randomly spawned: impose furthering The monster species that never randomly spawned: space horned owl The monster species that never randomly spawned: polarity reacquaint The monster species that never randomly spawned: weaum dragon zombie The monster species that never randomly spawned: scrawny cat The monster species that never randomly spawned: very old cancel dragon The monster species that never randomly spawned: cleing The monster species that never randomly spawned: cursing eye The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: pain boomer The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was never generated: feeler gauge stone (gray) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: grave (engraved) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 5) The RNG hath decreed that this item was generated more often: calculator ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 9) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 7) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 7) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 12) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 11) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 10) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 7) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 14) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of heavy lubrication (not so brave) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: ether saw ((null)) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this trap was always invisible: bad part trap The RNG hath decreed that this trap was generated more often: flicker strip trap (freq bonus 1) Trap randomization happened for 1 in 232 traps Next attribute increase check would have come at turn 1353 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Draco Malfoy The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (913) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of scare monster (THE CALLING DOES NOT DECREASE) scroll of healing (SUN STOP STATUS) scroll of mana (DARYGKO IAU IAU) scroll of phase door (YASH EM EXTENDED POSIX SHELL) scroll of standard id (WELCOME TO ANGBAND) scroll of cure (I TRAVEL FROM LINDAB TO LINAU) * scroll of extra healing (HASH EM EXTENDED BREAKFAST) * scroll of greater mana restoration (BIG NOISE BY SHAKE WING MAYBE LOW SP) Spellbooks spellbook of healing (received) spellbook of resist sleep (salient) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.