porkman, chaotic male redguardian Priest -------- |......| |......| .......| |......| |......| |......| |......| |......| |......| |...@..| |......| |......| |.f....| |......| |......| |......| |......| |......+ |......| |......+ |......| |......| |......| |......| -------- [Porkman the Aspirant] St10 Dx4 Co7 In6 Wi11 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1210 T34 Latest messages This tepid water is tasteless. What do you want to drink? [de or ?*.] The water is contaminated! Perhaps it is runoff from the nearby Pork Kebab farm. [-1 -> 27] What do you want to drink? [de or ?*.] This tepid water is tasteless. You feel very skillful, and gain an extra skill slot! What do you want to drink? [de or ?*.] This tepid water is tasteless. The fountain dries up! # What do you want to drink? [de or ?*] That is a silly thing to drink. What do you want to drink? [de or ?*] That is a silly thing to drink. What do you want to drink? [de or ?*] Never mind. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 182 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 84% Tool drop chance was reduced to 96% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 96% chance The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: divination spells (turn 9) The following skill became harder to train at higher skill levels: chaos spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60810 Monster spawn increase reached its maximum at turn 182418 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2792394 The monster class that cannot be genocided was eye or sphere The monster species that spawned more often: enrollment zodiac (freq bonus 3) The monster species that spawned more often: old sorcerer (freq bonus 6) The monster species that spawned more often: pile of spiller coins (freq bonus 6) The monster species that spawned more often: inertia mushroom (freq bonus 6) The monster species that spawned more often: foolish lemure (freq bonus 12) The monster species that spawned more often: dolly intercompany scallop (freq bonus 12) The monster species that spawned more often: hideous ogre mage (freq bonus 6) The monster species that spawned more often: parked encoring (freq bonus 24) The monster species that spawned more often: reutilize part (freq bonus 2) The monster species that spawned more often: nasty eye (freq bonus 16) The monster species that spawned more often: planar spider (freq bonus 9) The monster species that spawned more often: hieler (freq bonus 18) The monster species that spawned more often: wiretap scalper (freq bonus 8) The monster species that spawned more often: Officer Hanh (freq bonus 6) The monster species that spawned more often: remorselessly defiling (freq bonus 6) The monster species that spawned more often: reaccredit seconding (freq bonus 108) The monster species that spawned more often: bugbear chieftain (freq bonus 8) The monster species that spawned more often: carousing stethoscopically (freq bonus 2) The monster species that spawned more often: rad southerner (freq bonus 4) The monster species that spawned more often: thankyou guessed (freq bonus 3) The monster trait that was more common: monsters that never leave a corpse (freq bonus 6) The monster trait that was more common: monsters that spawn in large groups (freq bonus 8) The monster trait that was more common: monsters that are mindless (freq bonus 1) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster species that never randomly spawned: turble wolf The monster species that never randomly spawned: martian walker The monster species that never randomly spawned: blank mind flayer The monster species that never randomly spawned: High-elf The monster species that never randomly spawned: deep one The monster species that never randomly spawned: mercurial essence The monster species that never randomly spawned: teak golem The monster species that never randomly spawned: ultramarine wort The monster species that never randomly spawned: burly woman The monster species that never randomly spawned: card colony The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: implant of tribute (athletic) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: code editing (sourcecode) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: amulet of evil variant (voicer) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 73) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 10) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 22) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: mythical sable ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 7) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: snipesling ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 9) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 8) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 9) The RNG hath decreed that this item was generated more often: nano axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: nether mist (challenging) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this trap was always invisible: enmity trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 10) Trap randomization happened for 1 in 11 traps Next attribute increase check would have come at turn 642 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 2 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having jumping (0) Your chance to block was 21% You had 1444 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Commissioner Hunter, Jeweler Jublgrais and Captain Future Your deity was Captain Future The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (312) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of sleep (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of healing (LOELLEL IHR SPERRERFRITZES) scroll of mana (ABSOLUTELY 0 CHANCE) scroll of phase door (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of standard id (WE WANT TO SWOON OVER THE GIRL TURN SHOES) scroll of cure (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) * scroll of extra healing (THE AMY HER ROOMMATE IS VERY WING TUFTED) * scroll of greater mana restoration (SHUCKLEINOU) Spellbooks spellbook of healing (petrified) spellbook of wizard lock (inane) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 5 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (1 slot left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,