porkman, chaotic male redguardian Priest -.-.------ |.....@..--)------ |......d.........| |................| |................| |................| |................| |................| |................| ------------------ [Porkman the Aspirant] St6 Dx7 Co7 In9 Wi11 Ch3 PriRedMalCha S4 Dlvl:1 $4 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1040 T16 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. You displaced your little dog. p - an uncursed biblic wand {0}. What do you want to zap? [p or ?*] In what direction? [47896321><] The wand hits the little dog! You displaced your little dog. 4 gold pieces. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed scroll of blank paper {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (0:4) {0} i - a blessed spellbook of knock (0:5) {0} Potions d - 2 finalized potions of holy water {0} e - 2 potions of holy water {0} Wands p - an uncursed wand of striking (0:2) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drain resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 250 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 94% Potion drop chance was reduced to 65% Weapon drop chance was reduced to 88% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: attack spells The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 17684) The following skill became harder to train at higher skill levels: symbiosis Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 84516 Monster spawn increase reached its maximum at turn 506070 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 432360 The monster class that cannot be genocided was trove The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: tuski mimic (freq bonus 9) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 24) The monster species that spawned more often: redounded breadbasket (freq bonus 1) The monster species that spawned more often: exhaling earthly (freq bonus 8) The monster species that spawned more often: incorrect cat (freq bonus 8) The monster species that spawned more often: Kerstin's lovely combat boot (freq bonus 9) The monster species that spawned more often: Phi-oo, Selenite Administrator (freq bonus 12) The monster species that spawned more often: Normalized Kop (freq bonus 1) The monster species that spawned more often: black force patch (freq bonus 9) The monster species that spawned more often: spoonerism negativing prolifically (freq bonus 6) The monster species that spawned more often: axial bulb (freq bonus 6) The monster species that spawned more often: american (freq bonus 6) The monster species that spawned more often: stone clan (freq bonus 6) The monster species that spawned more often: Green-elf (freq bonus 18) The monster species that spawned more often: Conker Archon (freq bonus 4) The monster species that spawned more often: twin bee (freq bonus 12) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 6) The monster species that spawned more often: tangible integrative (freq bonus 12) The monster species that spawned more often: Minator Keelhauler (freq bonus 16) The monster species that spawned more often: electrotheraputic indorsement (freq bonus 12) The monster trait that was more common: monsters that roar (freq bonus 2) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 1) The monster species that never randomly spawned: hardlich The monster species that never randomly spawned: ancient green dragon The monster species that never randomly spawned: breton The monster species that never randomly spawned: plastic golem The monster species that never randomly spawned: topaz mushroom The monster species that never randomly spawned: heavy weapon pudding The monster species that never randomly spawned: biblicoh The monster species that never randomly spawned: showier happen fashioning The monster species that never randomly spawned: traditional bezoar The monster species that never randomly spawned: berbalang The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: null chain ((null)) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 68) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 14) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 3) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 7) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 4) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 9) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 13) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: time spending (clocked) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: amulet of sanity treble (tremolo) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this trap was always invisible: cut nutrition trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 1) Trap randomization happened for 1 in 773 traps Next attribute increase check would have come at turn 780 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1465 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (204) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (DER VORNAME NABE) scroll of mana (TERRAHACK TRASHED THE SAMURAI ROLE) scroll of phase door (LOGUNO JIVYA EVILYVON) scroll of standard id (ONE WILL NEVER KNOW IT) scroll of cure (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) * scroll of extra healing (TU HAI DEVIATO DAL PERCORSO MORTALE) * scroll of greater mana restoration (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) Spellbooks spellbook of healing (psionic) spellbook of knock (trembling) Potions * potion of water (clear) Wands wand of striking (biblic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 4 points,