porkman, chaotic male redguardian Priest ------- |..@d.| ....... |....{| |.....| |.....| ------- [Porkman the Aspirant] St7 Dx7 Co11 In11 Wi15 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 43 Implant identification only worked 1 times out of 58 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 566 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 97% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 98% Wand drop chance was reduced to 46% Potion drop chance was reduced to 77% Armor drop chance was reduced to 79% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: squeaking The following skill became untrainable if you tried to train it too early: elemental spells (turn 34) The following skill became untrainable after a while: knife (turn 14897) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 65451 Monster spawn increase reached its maximum at turn 258758 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1372950 The monster class that cannot be genocided was blob The monster color that was spawned more often: green (freq bonus 12) The monster species that spawned more often: elite uruk (freq bonus 12) The monster species that spawned more often: terms roll wall (freq bonus 14) The monster species that spawned more often: elder black dragon (freq bonus 6) The monster species that spawned more often: drakeling zombie (freq bonus 8) The monster species that spawned more often: slimy spore (freq bonus 1) The monster species that spawned more often: habitat temporarily (freq bonus 2) The monster species that spawned more often: savvy polydactyly northwest prairie (freq bonus 2) The monster species that spawned more often: running emu (freq bonus 6) The monster species that spawned more often: Baendre (freq bonus 10) The monster species that spawned more often: mine light (freq bonus 2) The monster species that spawned more often: ice warp patch (freq bonus 12) The monster species that spawned more often: stash litigiosity (freq bonus 9) The monster species that spawned more often: voodoo fetish shaman (freq bonus 6) The monster species that spawned more often: noxious fungus (freq bonus 2) The monster species that spawned more often: sterile wasp (freq bonus 12) The monster species that spawned more often: ancient (freq bonus 12) The monster species that spawned more often: neoclassicism immeasurably (freq bonus 8) The monster species that spawned more often: megavolt suable (freq bonus 12) The monster species that spawned more often: pointer spore (freq bonus 1) The monster species that spawned more often: mountain play figure (freq bonus 6) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 1) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 4) The monster trait that was more common: monsters with illusion attacks (freq bonus 12) The monster species that never randomly spawned: dark gray colony The monster species that never randomly spawned: ritualism tactile The monster species that never randomly spawned: fraternalism na raring quake nonpolitical eclamptic The monster species that never randomly spawned: detestably relax The monster species that never randomly spawned: Tinanya The monster species that never randomly spawned: scone giant The monster species that never randomly spawned: health biophysiography revoltingly The monster species that never randomly spawned: werebee The monster species that never randomly spawned: hell knight The monster species that never randomly spawned: ancient cancel dragon The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: dimness (peculiar) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 14) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: feminism dragon scale shield (feminism dragonhide shield, freq bonus 60) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 6) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 19) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 21) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 19) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 8) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 9) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 24) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 4) The RNG hath decreed that this item was always generated cursed: lead clump (gray) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: elongation cloak (long-range cloak) The RNG hath decreed that this item was always generated cursed: implant of truth (terrene) The RNG hath decreed that this item was always generated cursed: fallout stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: goldspell trap (freq bonus 1) Trap randomization happened for 1 in 700 traps Next attribute increase check would have come at turn 1167 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having automatic searching (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Danzai, Milanor and Daini Your deity was Daini The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (74) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of magic mapping (FUCK OFF YOU MISS ASS) scroll of healing (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) scroll of mana (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of phase door (PALIM PALIM) scroll of standard id (EGULED EL IOM SERPA) scroll of cure (THE LAST CHARGE DOES NOT GO SO YOU ACTUALLY HAVE 20 MINUS ONE CHARGES) * scroll of extra healing (GEHMA DOENER) * scroll of greater mana restoration (CHRIS ANGST) Spellbooks spellbook of healing (cyan) spellbook of light (corrupted) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.