porkman, chaotic male redguardian Priest -.--+--- |......| .......| |......| -......| |......| .....@.| |....f.| -------- [Porkman the Aspirant] St11 Dx7 Co7 In6 Wi14 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1260 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: regeneration Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 24 Implant identification only worked 1 times out of 36 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 24 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 57% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 99% Wand drop chance was reduced to 92% Implant drop chance was reduced to 92% Potion drop chance was reduced to 76% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 47% of the time only The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to skilled proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: devices (turn 96) The following skill became untrainable after a while: knife (turn 4220) Heavy curses were more common by 26% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60252 Monster spawn increase reached its maximum at turn 116647 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4661151 The monster class that cannot be genocided was light The monster species that spawned more often: cat-apult (freq bonus 6) The monster species that spawned more often: frooty elemental (freq bonus 4) The monster species that spawned more often: neau rubber (freq bonus 8) The monster species that spawned more often: sssss mosquito (freq bonus 4) The monster species that spawned more often: bright violet mold (freq bonus 24) The monster species that spawned more often: reequipped tendentiously (freq bonus 12) The monster species that spawned more often: spider tugus (freq bonus 14) The monster species that spawned more often: speech province (freq bonus 16) The monster species that spawned more often: burrower (freq bonus 33) The monster species that spawned more often: hildaunt (freq bonus 4) The monster species that spawned more often: problematic (freq bonus 12) The monster species that spawned more often: hewed ax (freq bonus 2) The monster species that spawned more often: humming terminal (freq bonus 30) The monster species that spawned more often: highway cattle (freq bonus 12) The monster species that spawned more often: clothrip tiger (freq bonus 4) The monster species that spawned more often: haunted spirit (freq bonus 6) The monster species that spawned more often: hard warp patch (freq bonus 16) The monster species that spawned more often: brightlight (freq bonus 40) The monster species that spawned more often: fenris wolf (freq bonus 4) The monster species that spawned more often: trivium mystical (freq bonus 8) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 1) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster species that never randomly spawned: loyally twilight The monster species that never randomly spawned: force mugger The monster species that never randomly spawned: Elena's combat boot The monster species that never randomly spawned: purple warp patch The monster species that never randomly spawned: blue-red warp fungus The monster species that never randomly spawned: +3 sm barrier The monster species that never randomly spawned: dark elven cultist The monster species that never randomly spawned: crumpet featherier enriched mondo traditionary The monster species that never randomly spawned: micronutrient undistressed The monster species that never randomly spawned: highlevel Tsathoggua spawn The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was generated more often: cubic star ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 6) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 28) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 268) The RNG hath decreed that this item was generated more often: implant of king beefcake (cream, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 67) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 5) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 2) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 79) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 78) The RNG hath decreed that this item was always generated cursed: sprap boots (feelgood heels) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: silver spell gloves (gameble gloves) The RNG hath decreed that this item was always generated cursed: shadow horn (horn) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: implant of crap (sucker) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this trap was always invisible: flicker strip trap The RNG hath decreed that this trap was generated more often: tempoconflict trap (freq bonus 1) Trap randomization happened for 1 in 277 traps Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Asgore Dreemurr, the Absolute GOD of Hyperdeath and Chara Your deity was Chara The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (994) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of magic mapping (SWAGLAB) scroll of healing (SHUOHUA KAI LI) scroll of mana (XIXAXA XOXAXA XUXAXA) scroll of phase door (MONST DOT C AINT BIG ENOUGH) scroll of standard id (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) scroll of cure (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) * scroll of extra healing (ALIUS PRA) * scroll of greater mana restoration (FORAGAN MISROCH TULEVEI) Spellbooks spellbook of healing (pageless) spellbook of resist poison (useful) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.