porkman, chaotic male redguardian Priest --.--- |..d.| |..@.| |....| |....| |....| |....| |....| |....| ------ [Porkman the Aspirant] St9 Dx10 Co10 In9 Wi13 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drunken boxing Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 156 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 88% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 94% chance The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to skilled proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: protection spells (turn 3) The following skill became untrainable after a while: form I (Shii-Cho) (turn 19743) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 13538) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 47617 Monster spawn increase reached its maximum at turn 151306 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 567420 The monster class that cannot be genocided was cockatrice The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: Ann Kathrin (freq bonus 4) The monster species that spawned more often: greyfish (freq bonus 6) The monster species that spawned more often: real elo-fire hound (freq bonus 4) The monster species that spawned more often: good mithril penetrator (freq bonus 15) The monster species that spawned more often: rinding yearn (freq bonus 8) The monster species that spawned more often: steamered networked (freq bonus 18) The monster species that spawned more often: barracuda (freq bonus 9) The monster species that spawned more often: bang lich (freq bonus 2) The monster species that spawned more often: Keystone Detective (freq bonus 9) The monster species that spawned more often: magicdrain crasher (freq bonus 48) The monster species that spawned more often: knight of the swan (freq bonus 24) The monster species that spawned more often: cothutt (freq bonus 2) The monster species that spawned more often: stone troll (freq bonus 8) The monster species that spawned more often: devour cube (freq bonus 8) The monster species that spawned more often: backer serval (freq bonus 4) The monster species that spawned more often: coin ideologic proctological purist milliard kedging (freq bonus 6) The monster species that spawned more often: Ludgera's sneaker (freq bonus 1) The monster species that spawned more often: batwomen overinclined (freq bonus 6) The monster species that spawned more often: Seraph (freq bonus 6) The monster species that spawned more often: blank ray (freq bonus 4) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 8) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 4) The monster species that never randomly spawned: octarine growth The monster species that never randomly spawned: lyrical flophouse The monster species that never randomly spawned: stalking coyote The monster species that never randomly spawned: aquatic elf The monster species that never randomly spawned: crewman harassment The monster species that never randomly spawned: premiere mythical The monster species that never randomly spawned: Nino The monster species that never randomly spawned: memo fungus The monster species that never randomly spawned: preservation darwinist bantam The monster species that never randomly spawned: ogroblin The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: heavy metal ball ((null)) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this item was generated more often: short blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 9) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 18) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: deprovement stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 6) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 9) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 14) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 7) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 11) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: snow (tall) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: implant of queeb butt (ass) The RNG hath decreed that this item was always generated cursed: wonder dagger ((null)) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: completely bad part trap (freq bonus 1) The spell school whose books are more common was chaos spells (freq bonus 14) Trap randomization happened for 1 in 291 traps Next attribute increase check would have come at turn 585 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Krog, Winston and Cyrus Your deity was Cyrus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (297) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of remove curse (ERAU QSSI DRLO WEHT) scroll of healing (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of mana (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of phase door (KEJU HIRWI) scroll of standard id (CHRISTINE FEMININE) scroll of cure (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) * scroll of extra healing (SLARSHING HARD HAMME DEFENCE LOWED) * scroll of greater mana restoration (DZIEWCZYNKA ZAMOCZENIA) Spellbooks spellbook of healing (japanese) spellbook of wizard lock (perceptive) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.