porkman, chaotic male redguardian Priest -------------------- -...............*..| |..................| |.@.......d~.......| |..................| -------------------- [Porkman the Aspirant] St7 Dx14 Co13 In6 Wi12 Ch8 PriRedMalCha S4 Dlvl:1 $4 HP28(28) Pw19(19) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1360 T37 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. The little dog picks up 5 gold pieces {0}. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces {0}. The little dog drops 5 gold pieces. What do you want to drink? [def or ?*.] This tepid water is tasteless. What do you want to drink? [def or ?*.] The cool draught refreshes you. What do you want to drink? [def or ?*.] You spot a gem in the sparkling waters! What do you want to drink? [def or ?*.] This tepid water is tasteless. The fountain dries up! The little dog picks up 5 gold pieces {0}. The little dog misses the dummy monster needed for visual interface. (22x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: polymorph control Scroll identification only worked 100 times out of 135 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 28 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 197 Monsters only dropped their equipment with 36% chance Musable item generation frequency had a negative bias of 43% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 19% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: petkeeping The following skill was trained at one fifth the usual rate: techniques The following skill was limited to skilled proficiency: short sword The following skill became untrainable if you tried to train it too early: martial arts (turn 2) The following skill couldn't be trained before a certain turn number is reached: trident (turn 53937) The following skill became harder to train at higher skill levels: riding Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 93960 Monster spawn increase reached its maximum at turn 122084 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1768350 The monster class that cannot be genocided was lizard The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: dwarven hammermaster (freq bonus 3) The monster species that spawned more often: master nalfeshnee (freq bonus 16) The monster species that spawned more often: lightning spire (freq bonus 8) The monster species that spawned more often: force couatl (freq bonus 10) The monster species that spawned more often: petty super heavy mimic (freq bonus 72) The monster species that spawned more often: bronze colossus (freq bonus 7) The monster species that spawned more often: nonbending abasing (freq bonus 15) The monster species that spawned more often: degenerately alkyd (freq bonus 28) The monster species that spawned more often: channelled surfboard (freq bonus 48) The monster species that spawned more often: wormwood (freq bonus 20) The monster species that spawned more often: huge pile of killer coins (freq bonus 14) The monster species that spawned more often: red putty (freq bonus 8) The monster species that spawned more often: harmonize taping (freq bonus 8) The monster species that spawned more often: neckline peskier (freq bonus 48) The monster species that spawned more often: undead anachronist (freq bonus 9) The monster species that spawned more often: king of the bongo (freq bonus 15) The monster species that spawned more often: two of diamonds (freq bonus 8) The monster species that spawned more often: chaos spider (freq bonus 8) The monster species that spawned more often: compost golem (freq bonus 16) The monster species that spawned more often: tentacle devil (freq bonus 7) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 3) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster species that never randomly spawned: polygon unmounted The monster species that never randomly spawned: lesser nightmare The monster species that never randomly spawned: giant venus flytrap The monster species that never randomly spawned: sheer alien The monster species that never randomly spawned: vacuum sphere The monster species that never randomly spawned: unhealthy growth The monster species that never randomly spawned: merchantman raspingly georgian The monster species that never randomly spawned: very old red dragon The monster species that never randomly spawned: exploding greaseball The monster species that never randomly spawned: large phasing mimic The RNG hath decreed that this item was never generated: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was never generated: implant of heavy lubrication (not so brave) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: implant of total nonsense (nonsense) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 18) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 17) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 8) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wonder ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 8) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: fountain trap (freq bonus 5) Trap randomization happened for 1 in 852 traps Next attribute increase check would have come at turn 913 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having dimmopathy (0) Your chance to block was 21% You had 1450 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (542) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (CIRMOCLINE) scroll of mana (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of phase door (FYGING THROUGH THE CROWD) scroll of standard id (XIAO CAOMEI WO DE BAOBEI) scroll of cure (1UP EXTRA LIFE GET) * scroll of extra healing (MKMNFST) * scroll of greater mana restoration (SLEXY POLEARM DANCERS 2020) Spellbooks spellbook of healing (tan) spellbook of sleep (next) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 4 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 4 points,