porkman, chaotic male redguardian Priest ..|,,,,,,,,,,...... ..|####,,####|..... ..|###--+--##|..... ..|###|.f@.,,+..... ..|###|!..|##------ ..|##,....|######## ---##,|...|######## #####,|...|######## #####,-----######## #####,,,,,######### ########,########## [Porkman the Aspirant] St11 Dx7 Co7 In6 Wi9 Ch4 PriRedMalCha S10 Dlvl:1 $0 HP27(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1260 T6 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. o - an uncursed gray potion {0}. The kitten misses the tuchold. What do you want to drink? [do or ?*] The kitten misses the tuchold. The tuchold misses. The kitten bites the tuchold. You can't go up here. What do you want to drink? [d or ?*] That is a silly thing to drink. The kitten misses the tuchold. The kitten bites the tuchold. The tuchold touches you! [-2 -> 26] The kitten bites the tuchold. The tuchold is killed! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 171 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 199 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 76% Armor drop chance was reduced to 80% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: saber The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: quarterstaff The following skill became untrainable after a while: pick-axe (turn 46726) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 34050 Monster spawn increase reached its maximum at turn 97428 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2997072 The monster class that cannot be genocided was (null) The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: Tastytraking (freq bonus 6) The monster species that spawned more often: calc vide mislabelled disobedience (freq bonus 4) The monster species that spawned more often: umbra colony (freq bonus 6) The monster species that spawned more often: time traveler (freq bonus 10) The monster species that spawned more often: cerulean spore (freq bonus 24) The monster species that spawned more often: pennoned terminating bollard (freq bonus 4) The monster species that spawned more often: kobold phazer (freq bonus 24) The monster species that spawned more often: samurukhai (freq bonus 6) The monster species that spawned more often: night marauder (freq bonus 12) The monster species that spawned more often: tester (freq bonus 8) The monster species that spawned more often: guardrail permeate (freq bonus 4) The monster species that spawned more often: Countess Bathory (freq bonus 5) The monster species that spawned more often: recelebrated negligible (freq bonus 24) The monster species that spawned more often: luminary terminal (freq bonus 8) The monster species that spawned more often: fickatrice (freq bonus 20) The monster species that spawned more often: till starlike (freq bonus 6) The monster species that spawned more often: petty glib vortex (freq bonus 16) The monster species that spawned more often: nerve bomb (freq bonus 14) The monster species that spawned more often: spear lich (freq bonus 8) The monster species that spawned more often: wre slime (freq bonus 18) The monster trait that was more common: monsters that are humanoid (freq bonus 14) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 10) The monster trait that was more common: monsters that growl (freq bonus 8) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters that have breath attacks (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 1) The monster species that never randomly spawned: weredragon The monster species that never randomly spawned: RNG Kaptain The monster species that never randomly spawned: dufflepud The monster species that never randomly spawned: unidentified kobold shaman The monster species that never randomly spawned: Olog-hai spellcaster The monster species that never randomly spawned: maggot mass The monster species that never randomly spawned: sneerful nonhero The monster species that never randomly spawned: degenerate mushroom The monster species that never randomly spawned: freezing mucus The monster species that never randomly spawned: lemming shaman The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: implant of virility (frantic) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: rememberance stone (gray) The RNG hath decreed that this item was never generated: non-seeing stone (gray) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 11) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 49) The RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 5) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 29) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 3) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 13) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of spell metal (chrome, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 1) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: bionic cloak (avenger cloak) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: rain (washed) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was always generated cursed: randospear ((null)) The RNG hath decreed that this trap was always invisible: fucked info trap The RNG hath decreed that this trap was generated more often: artificer trap (freq bonus 1) Trap randomization happened for 1 in 72 traps Next attribute increase check would have come at turn 201 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were immune to sickness You had not decided on your sexuality yet You were prevented from having slow digestion (0) Your chance to block was 21% You had 1489 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Shaco The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (405) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of charging (EUTOW) scroll of healing (CHRISTINE FEMININE) scroll of mana (VITIO PUS RO) scroll of phase door (DUVESSA SIFMUNA SAMANTHA) scroll of standard id (EZ WIN AMIRITE) scroll of cure (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) * scroll of extra healing (ZTORF) * scroll of greater mana restoration (SUPER BURNINATE ENEMY WITH VERY TIRED) Spellbooks spellbook of healing (magnum) spellbook of detect monsters (multispell) Potions * potion of water (clear) potion of clairvoyance (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 15 points, Since you escaped early, the score list will not be checked.