porkman, chaotic male redguardian Priest ----- -.|.. .....-- -...|.|- #-....|. ##......- ##,--....-- --- ##,#--.....| --.| ##,#--.....-- ..|---##,##|......-- -.--.|#,## ---.....-- --......-# |......| --- |.......| |.....-| |..----......| ----...-- --...--..---.--- -- |....| -- |.......-- |...| |..---....| ----.. ---.....| |.--- --.......---.....# |.....| |.| |........--.....| #-.....| --- ---............- ##,---.-- |...........-| ##,## --- ---..........--- ----##,## |-...........| |.<|#,## -...............-- |.).,## |..|..........G...| ----## ------...........- |.....GZ....| |.....D@Z...- -.--.--......| .-----|...---- ---.| -- [Porkman the Adept] St5 Dx13 Co10 In8 Wi16 Ch6 PriRedMalCha S10773 Min:10 $131 HP-2(112) Pw69(88) AC-6 MC2 Mov12 Sn0 Xp8/2548 Wt1046/1280 T5544 Latest messages [-3 -> 7] Warning: HP low! The spade type misses. The spade type swings his pick-axe. The spade type misses. Your small shield blocks the baby mercurial dragon's attack. The human zombie claws you! [-1 -> 7] Warning: HP low! The spade type claws you! [-3 -> 4] Warning: HP low! The spade type swings his pick-axe. The spade type misses. The gnome misses. The baby mercurial dragon bites you! [-2 -> 2] Warning: HP low! The baby mercurial dragon bites you! You die... Your inventory Amulets l - an uncursed amulet of sickness resistance {0} G - a cursed amulet of restful sleep {0} H - an uncursed amulet versus stone {0} I - a cursed amulet of restful sleep {0} Weapons # - an uncursed +0 sharp axe {24} # - 18 uncursed +0 silver arrows named Buffy Ammo {0} # - an uncursed +0 elite batleth {12} # - an uncursed +0 great houchou {16} # - a ! uncursed +0 calculator {48} # - 24 uncursed +3 crossbow bolts {0} # - a blessed +0 mace (weapon in hand) {12} Armor # - an uncursed +0 gnomish helm {1} # - a blessed +0 robe {16} # - an uncursed +0 elven helm {12} # - an uncursed +0 pair of iron shoes (being worn) {20} # - an uncursed +0 leather armor (being worn) {60} # - a blessed +2 small shield (being worn) {12} B - a cursed +0 airhead cap (being worn) {20} Comestibles # - a cursed tripe ration {0} # - a blessed clove of garlic {0} # - a blessed sprig of wolfsbane {0} # - 2 uncursed sprigs of wolfsbane {0} # - 3 uncursed tripe rations {0} # - an uncursed fortune cookie {0} Scrolls a - an uncursed scroll of repair item {0} b - an uncursed finalized scroll of genocide {0} c - an uncursed scroll of message {0} o - an uncursed scroll of immobility {0} K - an uncursed scroll of blank paper {0} L - an uncursed finalized scroll of remove curse {0} M - an uncursed scroll of charging {0} N - an uncursed scroll of fire {0} O - a blessed scroll of teleportation {0} R - an uncursed scroll of cure {0} T - 3 uncursed scrolls of phase door {0} W - 4 uncursed scrolls of mana {0} Y - 8 uncursed scrolls of healing {0} Z - 2 blessed scrolls of identify {0} Spellbooks d - an uncursed spellbook of lycanthropy (0:0) {0} f - an uncursed finalized spellbook of corrode metal (0:1) {0} g - an uncursed finalized spellbook of identify (0:1) {0} h - an uncursed spellbook of lightning (0:2) {0} i - an uncursed finalized spellbook of confuse monster (7:0) {0} j - an uncursed finalized spellbook of summon undead (0:3) {0} k - a blessed spellbook of sleep (1:3) {0} m - a blessed finalized spellbook of healing (0:4) {0} S - an uncursed finalized spellbook of pet syringe (0:0) {0} Potions # - an uncursed finalized potion of speed {0} # - 2 potions of holy water {0} p - an uncursed finalized potion of extra healing {0} q - an uncursed potion of blindness {0} s - an uncursed finalized potion of restore ability {0} t - a blessed potion of gain ability {0} u - an uncursed potion of enlightenment {0} x - an uncursed potion of healing {0} y - a blessed finalized potion of wonder {0} A - a blessed finalized potion of monster detection {0} C - an uncursed potion of water {0} E - an uncursed potion of full healing {0} F - a finalized potion of holy water {0} Rings e - an uncursed ring of stealth {0} n - a cursed -2 ring of increase accuracy {0} r - the uncursed ring of poison resistance called poison res named The Ring of P'hul (on right hand) {0} z - an uncursed ring of poison resistance called poison res {0} Q - an uncursed ring of see invisible {0} U - an uncursed ring of slow digestion {0} X - an uncursed ring of fear resistance {0} Wands v - an uncursed wand of slow monster (0:1) {0} w - an uncursed wand of fear called fear (0:5) {0} D - an uncursed wand of digging (0:0) {0} J - an uncursed wand of magic missile (0:5) {0} P - an uncursed wand of striking (0:1) {0} V - a cursed wand of trap creation (0:6) {0} Tools # - 3 uncursed wax candle (2000)'s {0} # - an uncursed tinning kit (0:36) {0} # - a cursed medical kit {4} # - an uncursed magic marker (1:99) {0} # - an uncursed bag of tricks (0:10) {5} # - an uncursed sack called 1 {5} # - a blessed oil lamp called oil (1004) {0} # - an uncursed +0 white lightsaber (1488) {24} # - an uncursed chest {750} # - an uncursed tin whistle {0} Gems # - a cursed -5 worthless piece of violet glass {1} # - 2 uncursed +0 bone fragments # - an uncursed +0 worthless piece of teal glass {1} # - a blessed +1 flint stone # - 2 uncursed +0 worthless pieces of yellow glass {2} # - an uncursed +0 worthless piece of green glass {1} Contents of the medical kit: a * uncursed phial {2} a * blessed phial {2} The sack called 1 is empty. The chest is empty. Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: displacement Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 27 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 44% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 63% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 99% Tool drop chance was reduced to 77% Monster death drops spawned with only 97% chance The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: club (turn 20) The following skill became harder to train at higher skill levels: two-handed sword Number of artifacts generated was 4 Number of fake artifacts generated was 17 Monster spawn increase started at turn 31691 Monster spawn increase reached its maximum at turn 169968 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2576540 The monster class that cannot be genocided was quadruped The monster species that spawned more often: banned ghost (freq bonus 12) The monster species that spawned more often: pain eyeler (freq bonus 9) The monster species that spawned more often: ferrous ray (freq bonus 12) The monster species that spawned more often: corse coordinating step (freq bonus 6) The monster species that spawned more often: giant venom ant (freq bonus 36) The monster species that spawned more often: hungry fungus (freq bonus 4) The monster species that spawned more often: joust slinger (freq bonus 12) The monster species that spawned more often: gannet inept (freq bonus 3) The monster species that spawned more often: dark figure (freq bonus 1) The monster species that spawned more often: fast mimicker (freq bonus 8) The monster species that spawned more often: psi ray (freq bonus 3) The monster species that spawned more often: thulium scotsman (freq bonus 6) The monster species that spawned more often: floating nymph (freq bonus 6) The monster species that spawned more often: depressed ghost (freq bonus 4) The monster species that spawned more often: gnawer compulsion (freq bonus 6) The monster species that spawned more often: sea dolphin (freq bonus 2) The monster species that spawned more often: azure warp fungus (freq bonus 10) The monster species that spawned more often: fire rat (freq bonus 4) The monster species that spawned more often: Glaaki (freq bonus 18) The monster species that spawned more often: platinum spore (freq bonus 32) The monster trait that was more common: monsters whose attacks dim you (freq bonus 6) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 3) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster species that never randomly spawned: glass turret The monster species that never randomly spawned: crimped translative pomp The monster species that never randomly spawned: Officer Hanna The monster species that never randomly spawned: suketoudara The monster species that never randomly spawned: psych orb The monster species that never randomly spawned: green worm The monster species that never randomly spawned: wood elf hunter The monster species that never randomly spawned: keep wight The monster species that never randomly spawned: alien grandma The monster species that never randomly spawned: ambushed overconservative The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: secretion dagger ((null)) The RNG hath decreed that this item was never generated: paper chain ((null)) The RNG hath decreed that this item was never generated: horse hop (birdy) The RNG hath decreed that this item was never generated: fleecy terrain (multihued) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 23) The RNG hath decreed that this item was generated more often: mythical sable ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 26) The RNG hath decreed that this item was generated more often: well building (EAT THIS YOU DEMON WENCH FROM HELL, freq bonus 12) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 9) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 11) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 116) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 11) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 9) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 3) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 8) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 10) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 25) The RNG hath decreed that this item was always generated cursed: plastic chain ((null)) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: inka blade ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: loricated cloak ((null)) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this trap was always invisible: hyperbluewall trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 8) Trap randomization happened for 1 in 345 traps Next attribute increase check would have come at turn 8034 Strength training was 50 Dexterity training was 50 Wisdom training was -3 Constitution training was 50 Your sanity was 0 You were doubly poison resistant You were completely immune to sickness You had the following problem: Standing next to dangerous terrain may confuse or stun you with no warning. (0) You had not decided on your sexuality yet You were prevented from having displacement (0) Your chance to block was 21% You had 1447 points of nutrition remaining You regenerated You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (635) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 90% b - sleep 2 + enchant 0% 50% c - confuse monster 2 + enchant 0% 58% d - identify 5 + divine 95% 69% e - corrode metal 3 + matter 72% 75% f - lycanthropy 5 + chaos 95% 79% Techniques known in the end Name Level Status turn undead 8X Prepared(0) blessing 8X Reloading(328) spirituality check 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Amulets amulet of sickness resistance (cubic) amulet of restful sleep (disk) amulet versus stone (bone) Armor robe (cyan robe) gnomish helm (little red hat) elven helm (runed helm) iron shoes (hard shoes) airhead cap (frequent helmet) Scrolls scroll of identify (ZARRO BOOGS) scroll of healing (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of mana (CHOP CAN BREAKED THE BARRIER) scroll of phase door (HOW WAS I) scroll of standard id (ATTACK BY MOVING FAST) scroll of cure (HEEL STEALING) * scroll of extra healing (CARPE DIEM) * scroll of greater mana restoration (IRC CHANNEL SLASHEMEXTENDED) scroll of teleportation (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) scroll of fire (SLEX NOW WITH TRANSVESTITE ROLE) scroll of repair item (WAWAE EHA) scroll of genocide (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of message (EIGHT MONTHS IS TOO LONG DUDE) scroll of immobility (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of blank paper (unlabeled) scroll of remove curse (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of charging (IKISIPHTHEARARACHARAEPHTHISIKE) Spellbooks spellbook of healing (engraved) spellbook of sleep (zone-specific) spellbook of confuse monster (crumpled) spellbook of identify (dull black) spellbook of corrode metal (immortal) spellbook of lycanthropy (charcoal) spellbook of lightning (ancient) spellbook of summon undead (memorial) spellbook of pet syringe (serif) Potions * potion of water (clear) potion of healing (deep blue) potion of full healing (squirting) potion of sleeping (ruby) potion of speed (cornflower) potion of extra healing (crimson) potion of blindness (silver) potion of restore ability (infusion) potion of gain ability (gaseous) potion of enlightenment (instant coffee) potion of wonder (brown oolong tea) potion of monster detection (syrup) Rings ring of poison resistance called poison res (tar) ring of stealth (illegible) ring of increase accuracy (iron) ring of see invisible (heavy) ring of slow digestion (zinc) ring of fear resistance (arc) Wands wand of fear called fear (platonic) wand of striking (mesh) wand of slow monster (stretchy) wand of digging (naked) wand of magic missile (loveheel) wand of trap creation (hooked) Tools bag of tricks (bag) sack called 1 (bag) oil lamp called oil (lamp) wax candle (candle) medical kit (leather bag) white lightsaber (lightsaber) chest (wooden container) tin whistle (whistle) Gems worthless piece of violet glass (violet) bone fragment (gray) worthless piece of teal glass (teal) flint stone (gray) worthless piece of yellow glass (yellow) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 10 Level 10: <- You are here Voluntary challenges You eaten 32 times You eaten food with animal by-products 9 times You eaten meat 6 times You have communicated with the gods 6 times You prayed to the gods 6 times You hit with a wielded weapon 427 times You killed 135 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 17 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 3 times You read spellbooks 4 times You successfully cast spells 10 times You failed to cast a spell 7 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 26 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 3 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 5 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 7 critical hits You stole goods worth 0 zorkmids You let monsters dig out 481 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (8 of 20) general combat [Basic] (max Expert) (43 of 160) shield [Basic] (max Master) (126 of 160) body armor [Basic] (max Expert) (46 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (9 of 20) searching [Unskilled] (max Expert) (7 of 20) spirituality [Skilled] (max Grand Master) (382 of 540) petkeeping [Unskilled] (max Expert) (12 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (15 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (447 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest...