porkman, chaotic male redguardian Priest ------- |.....| |.....| |.r...| |...... |.....| |...@d| ------- [Porkman the Aspirant] St9 Dx11 Co10 In9 Wi14 Ch5 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1340 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 153 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 95% Wand drop chance was reduced to 90% Potion drop chance was reduced to 88% Armor drop chance was reduced to 57% Tool drop chance was reduced to 92% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: protection spells The following skill was limited to basic proficiency: healing spells The following skill became untrainable if you tried to train it too early: bow (turn 4) The following skill couldn't be trained before a certain turn number is reached: sling (turn 45050) The following skill became harder to train at higher skill levels: lightsaber Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24087 Monster spawn increase reached its maximum at turn 191595 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 953667 The monster class that cannot be genocided was jelly The monster species that spawned more often: meme force patch (freq bonus 1) The monster species that spawned more often: breakoff spore (freq bonus 16) The monster species that spawned more often: consenting warp patch (freq bonus 3) The monster species that spawned more often: big turret (freq bonus 4) The monster species that spawned more often: highschool eel (freq bonus 12) The monster species that spawned more often: Anne (freq bonus 1) The monster species that spawned more often: sorrowful gouda (freq bonus 18) The monster species that spawned more often: plasma mold (freq bonus 24) The monster species that spawned more often: crappy force patch (freq bonus 24) The monster species that spawned more often: fourteen-headed hydra (freq bonus 8) The monster species that spawned more often: wearer rechristening (freq bonus 4) The monster species that spawned more often: fever phantasm (freq bonus 4) The monster species that spawned more often: dwarven woarer (freq bonus 8) The monster species that spawned more often: ice turret (freq bonus 8) The monster species that spawned more often: mishearing remodel (freq bonus 18) The monster species that spawned more often: ghostly sentai (freq bonus 24) The monster species that spawned more often: gadder exemplified (freq bonus 10) The monster species that spawned more often: bloodsuck error (freq bonus 2) The monster species that spawned more often: aquamarine worm (freq bonus 108) The monster species that spawned more often: female girl (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 8) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster species that never randomly spawned: gamer The monster species that never randomly spawned: black and white mushroom The monster species that never randomly spawned: stone patch The monster species that never randomly spawned: bouldergon The monster species that never randomly spawned: bow banger The monster species that never randomly spawned: petro giant The monster species that never randomly spawned: Yvonne's soft sneaker The monster species that never randomly spawned: +3 nl barrier The monster species that never randomly spawned: dumb human The monster species that never randomly spawned: Eva The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: gouge dick (pornographic) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: general candle (candle) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 201) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of tribute (athletic, freq bonus 12) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 10) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 11) The RNG hath decreed that this item was generated more often: tapered mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 44) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: basinet ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 5) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 2) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: woolen shirt ((null)) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: nano nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: tron trap (freq bonus 4) Trap randomization happened for 1 in 35 traps Trap difficulty was increased by 38 Next attribute increase check would have come at turn 3310 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (176) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of destroy armor (STUPIDAMY) scroll of healing (ADE EXPIRIUS) scroll of mana (DIBING TO ATTACK NEXT) scroll of phase door (SCROLL LABELS ARE PART OF SLEXQDB) scroll of standard id (IEO BELPHENO) scroll of cure (YOU EERIE SISTER FA) * scroll of extra healing (AVEZ VOUS DEJA LE FRANCAIS) * scroll of greater mana restoration (ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA) Spellbooks spellbook of healing (mossy) spellbook of resist sleep (amyflax) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.