porkman, chaotic male redguardian Priest ------- |.....| |..... ||....| |.....| |....@. |.$.f.| |....`| ------- [Porkman the Aspirant] St8 Dx6 Co6 In8 Wi11 Ch7 PriRedMalCha S1 Dlvl:1 $1 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1080 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: quad attacks Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 99% Potion drop chance was reduced to 94% Armor drop chance was reduced to 78% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 83% of the time only The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: devices (turn 8) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 33899) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45660 Monster spawn increase reached its maximum at turn 162639 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1409478 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: archfiend (freq bonus 6) The monster species that spawned more often: purulence severing whimsy push doing (freq bonus 54) The monster species that spawned more often: stomacher recessing (freq bonus 32) The monster species that spawned more often: exact levitator (freq bonus 30) The monster species that spawned more often: cholera hotting (freq bonus 42) The monster species that spawned more often: speeding eye (freq bonus 21) The monster species that spawned more often: Hans (freq bonus 36) The monster species that spawned more often: big firefish (freq bonus 32) The monster species that spawned more often: nold (freq bonus 18) The monster species that spawned more often: yellow boomer (freq bonus 33) The monster species that spawned more often: Anti-Elbereth Master (freq bonus 20) The monster species that spawned more often: frost bear (freq bonus 28) The monster species that spawned more often: wild own (freq bonus 28) The monster species that spawned more often: till starlike (freq bonus 16) The monster species that spawned more often: silver giant (freq bonus 240) The monster species that spawned more often: pointate warp patch (freq bonus 216) The monster species that spawned more often: Green Envy (freq bonus 16) The monster species that spawned more often: cave worm (freq bonus 66) The monster species that spawned more often: petty brain golem (freq bonus 16) The monster species that spawned more often: metallic star (freq bonus 32) The monster species that spawned more often: Ky-Kiske (freq bonus 8) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 10) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 8) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 4) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 8) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 3) The monster species that never randomly spawned: fumet militating dedicated plywood The monster species that never randomly spawned: ivy fellating The monster species that never randomly spawned: defeating gallon The monster species that never randomly spawned: Ivana The monster species that never randomly spawned: swarm of snaking tentacles The monster species that never randomly spawned: crowned ticktock lissom recoiler The monster species that never randomly spawned: ninja fighter The monster species that never randomly spawned: defiler The monster species that never randomly spawned: eldritch ghost The monster species that never randomly spawned: Ilja The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was never generated: missing code (PLZ RETURN TO DEVTEAM) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: silver nunchiaku ((null)) The RNG hath decreed that this item was never generated: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: amulet of stopped evolution (darwinism) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 17) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 11) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 6) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 4) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 27) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 4) The RNG hath decreed that this item was generated more often: tunnels (street plan, freq bonus 10) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 8) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 20) The RNG hath decreed that this item was generated more often: nano pole ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of craftsmanship (fleet, freq bonus 21) The RNG hath decreed that this item was always generated cursed: diving (CLAM DIVING) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: farmland trap (freq bonus 11) Trap randomization happened for 1 in 13 traps Next attribute increase check would have come at turn 1773 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having quad attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Lugonu, Kikubaaqudgha and Jiyva Your deity was Jiyva The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (152) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of healing (MA ARACHNID) scroll of mana (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) scroll of phase door (VUS AS CORIUMA) scroll of standard id (TIRACLE RAMICAL RELRAMI LUE) scroll of cure (STEAMGREENLIGHTGORGON) * scroll of extra healing (EARNINGS SERVICES) * scroll of greater mana restoration (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) Spellbooks spellbook of healing (tan) spellbook of resist poison (multiplicative) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.