porkman, chaotic male redguardian Priest ---#-#--------- |....$........| |......f...@..| |.............. |.............| |.............| |.............| |.............| |.............| |.............| |.............| |.............| --------------- [Porkman the Aspirant] St6 Dx8 Co12 In6 Wi9 Ch7 PriRedMalCha S18 Dlvl:1 $0 HP27(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/2 Wt41/1260 T16 Latest messages You miss the jackal. The kitten misses the jackal. Your small shield blocks the jackal's attack. The kitten misses the jackal. You kill the jackal! The kitten eats an uncursed jackal corpse {300}. You stop. Your kitten is in the way! You hit the jackal. The jackal bites you! [-1 -> 26] You kill the jackal! What do you want to drink? [depq or ?*] You feel self-knowledgeable... The feeling subsides. You are left with the empty bottle. r - a * uncursed bottle {1}. What do you want to drink? [dep or ?*] Ulch! That potion tasted foul! Call a quiet potion: Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 31% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 51% Amulet drop chance was reduced to 86% Implant drop chance was reduced to 96% Weapon drop chance was reduced to 45% Armor drop chance was reduced to 99% Tool drop chance was reduced to 95% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 95% chance The following skill was limited to basic proficiency: boomerang The following skill was limited to expert proficiency: attack spells The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 18030) Heavy curses were more common by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42846 Monster spawn increase reached its maximum at turn 216510 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 316410 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: stat drain claw (freq bonus 6) The monster species that spawned more often: yo-suzume (freq bonus 72) The monster species that spawned more often: wasteland filial (freq bonus 30) The monster species that spawned more often: little pig (freq bonus 5) The monster species that spawned more often: ill giant (freq bonus 18) The monster species that spawned more often: antimatter patch (freq bonus 7) The monster species that spawned more often: rainbow ogre (freq bonus 9) The monster species that spawned more often: small boo (freq bonus 24) The monster species that spawned more often: yaksas (freq bonus 4) The monster species that spawned more often: sanity hound (freq bonus 3) The monster species that spawned more often: rainbowfly (freq bonus 24) The monster species that spawned more often: scratchily proctoring (freq bonus 6) The monster species that spawned more often: idiotic mimic (freq bonus 4) The monster species that spawned more often: gnomish gunman (freq bonus 3) The monster species that spawned more often: suction cont (freq bonus 28) The monster species that spawned more often: flying lemure (freq bonus 16) The monster species that spawned more often: mulcting bustard (freq bonus 3) The monster species that spawned more often: green-written ghost (freq bonus 5) The monster species that spawned more often: snakeman brute (freq bonus 6) The monster species that spawned more often: Alex (freq bonus 32) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 8) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 6) The monster species that never randomly spawned: fluffy cat The monster species that never randomly spawned: oblivion denizen The monster species that never randomly spawned: sword soldier The monster species that never randomly spawned: chaos warrior The monster species that never randomly spawned: Doabli The monster species that never randomly spawned: religionist rutabaga The monster species that never randomly spawned: jamaica parenthood The monster species that never randomly spawned: platinum dragom The monster species that never randomly spawned: dimensional portal The monster species that never randomly spawned: real air currenter The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: implant of vileness (muscular) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 3) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 68) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 3) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 33) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 14) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 27) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 5) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 9) The RNG hath decreed that this item was generated more often: exciting armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of vengeance (yelling, freq bonus 8) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 14) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 58) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 41) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: avalanche (twisting) The RNG hath decreed that this item was always generated cursed: long pole ((null)) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: paving (clack-clack) The RNG hath decreed that this item was always generated cursed: implant of queeb butt (ass) The RNG hath decreed that this trap was always invisible: quaversal trap The RNG hath decreed that this trap was generated more often: spell memory trap (freq bonus 2) Trap randomization happened for 1 in 505 traps Next attribute increase check would have come at turn 784 Strength training was 3 Dexterity training was 2 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having manaleech (0) Your chance to block was 21% You had 1449 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Legolas, Eowyn and Eol Your deity was Eol The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (305) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of remove curse (GO AWAY) scroll of healing (RASH EM EXTENDED DISCOMFORT) scroll of mana (RAGE CAN ADD POWER) scroll of phase door (FPMAM) scroll of standard id (HACKEM MUCHE) scroll of cure (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) * scroll of extra healing (ORC PAPER SCISSORS LIZARD SPOCK) * scroll of greater mana restoration (ASCEND WITH PURPLE RAIN TO GET INTO HDFS INNER CIRCLE) Spellbooks spellbook of healing (angry) spellbook of detect monsters (threatening) Potions * potion of water (clear) potion of enlightenment (steamy) potion called rest (quiet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (62 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (23 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 18 points,