porkman, chaotic male redguardian Priest ------ |....| |@.... |.d..| -..... ....| ..... .....| ------- [Porkman the Aspirant] St11 Dx8 Co8 In5 Wi10 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1300 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing Scroll identification only worked 100 times out of 230 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 53% chance Monsters only dropped their equipment with 35% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 98% Implant drop chance was reduced to 89% Potion drop chance was reduced to 98% Armor drop chance was reduced to 79% Tool drop chance was reduced to 97% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 94% chance The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: symbiosis (turn 78) The following skill became untrainable after a while: squeaking (turn 15442) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30764 Monster spawn increase reached its maximum at turn 90653 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2443140 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: airfreight repeopling (freq bonus 16) The monster species that spawned more often: swapped master mind flayer (freq bonus 12) The monster species that spawned more often: visitable presidium saudi (freq bonus 18) The monster species that spawned more often: queak fire error (freq bonus 9) The monster species that spawned more often: fillemure (freq bonus 8) The monster species that spawned more often: giant octopus (freq bonus 30) The monster species that spawned more often: cutting turret (freq bonus 6) The monster species that spawned more often: adventurer growth (freq bonus 3) The monster species that spawned more often: cushy pished utahan initially (freq bonus 8) The monster species that spawned more often: ocean naga hatchling (freq bonus 6) The monster species that spawned more often: sensitive person (freq bonus 14) The monster species that spawned more often: wailing beast (freq bonus 15) The monster species that spawned more often: segmenting down ensemble (freq bonus 4) The monster species that spawned more often: megabuck amputation (freq bonus 8) The monster species that spawned more often: slow-ass warp patch (freq bonus 6) The monster species that spawned more often: integration bug (freq bonus 16) The monster species that spawned more often: chibi ninja (freq bonus 12) The monster species that spawned more often: vesty (freq bonus 9) The monster species that spawned more often: vampiric growth (freq bonus 84) The monster species that spawned more often: space horned owl (freq bonus 6) The monster trait that was more common: monsters that have butt attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 1) The monster trait that was more common: monsters with petrification resistance (freq bonus 12) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 3) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 6) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 4) The monster species that never randomly spawned: corrosive ray The monster species that never randomly spawned: sufferer The monster species that never randomly spawned: steam-powered shotgun sentry The monster species that never randomly spawned: shimmering stalk The monster species that never randomly spawned: crystal patch The monster species that never randomly spawned: swim snake The monster species that never randomly spawned: giant sundew The monster species that never randomly spawned: static electricity The monster species that never randomly spawned: corrosive laser The monster species that never randomly spawned: byzantium boohooed The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: rocket gauntlets ((null)) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: cloak of coagulation (sand cloak) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: kitchen apron (apron) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 12) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 8) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 8) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 14) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 44) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 30) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 12) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 2) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: doorning stone (gray) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: implant of osmosis (stellar) The RNG hath decreed that this item was always generated cursed: mountains (mountainous) The RNG hath decreed that this item was always generated cursed: lead nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this trap was always invisible: level beamer The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 1) Trap randomization happened for 1 in 977 traps Next attribute increase check would have come at turn 444 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having magical breathing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Marie Curie, Georg Simon Ohm and Albert Einstein Your deity was Albert Einstein The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of teleportation (ECNETOPINMO) scroll of healing (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) scroll of mana (SAVE SOME POWER AFTER BEATTACK) scroll of phase door (FIQSLEX MIGHT BE ANYTHING FROM MEDIOCRE TO GREAT) scroll of standard id (LETS PLAY NETHACK) scroll of cure (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) * scroll of extra healing (SECTUM SEMPRA) * scroll of greater mana restoration (WELCOME TO ANGBAND) Spellbooks spellbook of healing (illuminated) spellbook of detect monsters (nexus) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.