porkman, chaotic male redguardian Priest -------- |@.....| |....##| |.f....| |##.##.| |.#.#..+ |......| -------- [Porkman the Aspirant] St6 Dx12 Co8 In7 Wi13 Ch6 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt80/1070 T14 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. q - an uncursed fading spellbook {0}. What do you want to read? [h-jl-q or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. You have keen knowledge of the spell. You add the "magic missile" spell to your repertoire. You feel threatened. What do you want to read? [h-jl-q or ?*] As you read the scroll, it disappears. All the local farmers are claiming land on this dungeon level. You feel less aggravated. You cannot cross the farmland! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stun resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 29 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 83% chance Musable item generation frequency had a negative bias of 11% Ring drop chance was reduced to 66% Amulet drop chance was reduced to 80% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 85% Tool drop chance was reduced to 97% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 85% of the time only The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: body spells The following skill became untrainable if you tried to train it too early: shield (turn 115) Heavy curses were more common by 17% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 23820 Monster spawn increase reached its maximum at turn 215016 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 347936 The monster class that cannot be genocided was orc The monster species that spawned more often: ignoring structural clemency britisher (freq bonus 16) The monster species that spawned more often: bloodthirsty vampire (freq bonus 4) The monster species that spawned more often: Fanny's lovely winter boot (freq bonus 12) The monster species that spawned more often: suppler tattletale autopsic gushy (freq bonus 21) The monster species that spawned more often: Samuel (freq bonus 24) The monster species that spawned more often: cyan dragon (freq bonus 4) The monster species that spawned more often: Dora's hugging boot (freq bonus 2) The monster species that spawned more often: killer apple (freq bonus 6) The monster species that spawned more often: octarine wort (freq bonus 12) The monster species that spawned more often: greater xorn (freq bonus 2) The monster species that spawned more often: Radio Kommissioner (freq bonus 10) The monster species that spawned more often: erenge tick (freq bonus 12) The monster species that spawned more often: chichi comedic (freq bonus 18) The monster species that spawned more often: moon-elf (freq bonus 36) The monster species that spawned more often: backtaker vortex (freq bonus 54) The monster species that spawned more often: prick fungus (freq bonus 24) The monster species that spawned more often: dryad (freq bonus 3) The monster species that spawned more often: mimicry rubber (freq bonus 4) The monster species that spawned more often: small item trove (freq bonus 4) The monster species that spawned more often: lethal mummy (freq bonus 18) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 24) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 1) The monster trait that was more common: monsters that boast (freq bonus 4) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 4) The monster species that never randomly spawned: baby heroic dragon The monster species that never randomly spawned: flying nomo fish The monster species that never randomly spawned: joy spike mage The monster species that never randomly spawned: mussier conformism The monster species that never randomly spawned: ivory grue The monster species that never randomly spawned: walrus The monster species that never randomly spawned: subject thorough The monster species that never randomly spawned: harm doll The monster species that never randomly spawned: matte force fungus The monster species that never randomly spawned: orc justiciar The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: miscasting stone (gray) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 27) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 47) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 6) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 3) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 3) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 8) The RNG hath decreed that this item was generated more often: rain (washed, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 4) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 13) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: grave (engraved) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this trap was always invisible: arbitrary weight trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 12) Trap randomization happened for 1 in 873 traps Next attribute increase check would have come at turn 216 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1471 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the U.N.O., the Flying Spaghetti Monster and the Invisible Pink Unicorn Your deity was the Invisible Pink Unicorn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (561) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 72% 300% c - magic missile 3 + attack 90% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of farming (YOU MAEAEAEAEAEN EY) scroll of healing (OUPH CHTHETHONIMEETHECHRINIA) scroll of mana (TUXIE WANTS TO HACK UP MARIOS FINGERS) scroll of phase door (ELF VERY ACCURASY) scroll of standard id (LSCHNUERE EIN VOLK) scroll of cure (TSX VAMPIRES ARE BOOOOOOOOOOORING) * scroll of extra healing (NIYONIAI) * scroll of greater mana restoration (NNA GI NA ARA MKPURU AMU) Spellbooks spellbook of healing (switching) spellbook of detect monsters (large) spellbook of magic missile (fading) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (3 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,