porkman, chaotic male redguardian Priest ----------------------- |...................... |...$.........@.......| |.............f.......| ----------------------- [Porkman the Aspirant] St8 Dx9 Co7 In4 Wi7 Ch7 PriRedMalCha S1 Dlvl:1 $1 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1090 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: diminished bleeding Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 19 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 93% Wand drop chance was reduced to 91% Armor drop chance was reduced to 70% Tool drop chance was reduced to 93% Food drop chance was reduced to 90% Monster death drops spawned with only 99% chance The following skill could not be trained at all: bow The following skill was limited to basic proficiency: broadsword The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: sexy flats (turn 33) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 20709) The following skill became harder to train at higher skill levels: matter spells Items were more likely to be generated cursed by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 121488 Monster spawn increase reached its maximum at turn 275892 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5173204 The monster class that cannot be genocided was quantum mechanic or other scientist The monster species that spawned more often: 1b^ (freq bonus 12) The monster species that spawned more often: apter pontifically (freq bonus 3) The monster species that spawned more often: stone patch (freq bonus 6) The monster species that spawned more often: young adult orange dragon (freq bonus 2) The monster species that spawned more often: erlkonig (freq bonus 4) The monster species that spawned more often: through rotater (freq bonus 8) The monster species that spawned more often: hedgerow lacunal (freq bonus 6) The monster species that spawned more often: Klara's sexy nurse pump (freq bonus 8) The monster species that spawned more often: Radiant Archon (freq bonus 12) The monster species that spawned more often: calc vide mislabelled disobedience (freq bonus 3) The monster species that spawned more often: special warp fungus (freq bonus 36) The monster species that spawned more often: precontrived visaing (freq bonus 4) The monster species that spawned more often: deriver refurbished (freq bonus 8) The monster species that spawned more often: conceited nymph (freq bonus 2) The monster species that spawned more often: axial ray (freq bonus 9) The monster species that spawned more often: gray slaad (freq bonus 1) The monster species that spawned more often: giant beetle (freq bonus 8) The monster species that spawned more often: real punisher (freq bonus 24) The monster species that spawned more often: animated marble statue (freq bonus 8) The monster species that spawned more often: doppelganger (freq bonus 18) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 3) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster species that never randomly spawned: galactica phantom The monster species that never randomly spawned: stalking master lichen The monster species that never randomly spawned: escarping provocateur The monster species that never randomly spawned: clockwork automaton The monster species that never randomly spawned: vortex battlemaster The monster species that never randomly spawned: demonic bladewitch The monster species that never randomly spawned: crypto plainest The monster species that never randomly spawned: Electrodini The monster species that never randomly spawned: inconsequentially impassable The monster species that never randomly spawned: hahaha nymph The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: sand hostage chain ((null)) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: gravation stone (gray) The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 10) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 7) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 10) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 53) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 41) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 10) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 5) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 7) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 23) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: kalashnikov ((null)) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: tunnels (street plan) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 6) The spell school whose books are more common was chaos spells (freq bonus 16) Trap randomization happened for 1 in 210 traps Next attribute increase check would have come at turn 235 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Scorpion, Sub-Zero and Kano Your deity was Kano The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (579) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (HELLO WORLD IM AWESOME) scroll of mana (SE FERSE PARUM) scroll of phase door (TOMSOD SAYS SLEX IS A GELATINOUS CUBE) scroll of standard id (PEDULI SING JALMO SIMBOL PANGAN) scroll of cure (PUZZLED EQUIPOISE SOLIDIFICATION FARM) * scroll of extra healing (OGRANICHENIYE SAPOGI) * scroll of greater mana restoration (FIQSLEX MIGHT BE ANYTHING FROM MEDIOCRE TO GREAT) Spellbooks spellbook of healing (washed) spellbook of detect monsters (chilly) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.