porkman, chaotic male redguardian Priest -------.-- .........| |........| #,###,##|......<.| #,,,,,,,-........| xA,, ,,###,##---------- #@,## ,,# ##S,## ,,## ##,,# #,,,# ##,# ,,#,# #,,## ---.--|- ##,,,#,|......| ###,,,-).....| ####|......| -------- [Porkman the Acolyte] St7 Dx4 Co8 In11 Wi11 Ch5 PriRedMalCha S255 Dlvl:2 $3 HP-3(49) Pw33(33) AC3 MC1 Mov12 Sn0 Xp3/48 Wt1329/1060 T609 Brd Latest messages [-3 -> 12] # You miss the giant aangel. Your studded leather armor blocks the giant aangel's attack. The four-footed snake bites you! [-2 -> 10] The four-footed snake kicks you! [-2 -> 8] Warning: HP low! The four-footed snake kicks you! [-3 -> 5] Warning: HP low! The giant aangel bites you! You hear the howling of the CwnAnnwn... [-2 -> 3] Warning: HP low! You miss the giant aangel. Your small shield blocks the giant aangel's attack. The four-footed snake bites you! You die... Your inventory Weapons a - a blessed +0 mace {12} u - the uncursed +0 axe named Icebiter {24} Armor c - a blessed +2 small shield (being worn) {12} z - an uncursed +1 studded leather armor (being worn) {80} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed finalized scroll of food detection {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} w - an uncursed finalized scroll of enchant armor {0} x - an uncursed finalized scroll of magic mapping {0} A - an uncursed scroll of identify {0} Spellbooks h - a blessed spellbook of healing (5:4) {0} i - a blessed spellbook of sleep (5:3) {0} q - an uncursed spellbook of mimicry (0:3) {0} r - an uncursed spellbook of blank paper (7:3) {0} Potions d - 4 potions of holy water {0} e - a finalized potion of holy water {0} v - an uncursed potion of restore ability {0} B - an uncursed potion of gain ability {0} Tools y - an uncursed blindfold {0} Gems t - an uncursed +0 worthless piece of yellowish brown glass {1} Iron balls s - an uncursed +0 heavy iron ball (weapon in hand) {1200} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property extrinsically: hallu party You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 43% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 61% Potion drop chance was reduced to 83% Armor drop chance was reduced to 80% Monster death drops spawned with only 94% chance The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: chaos spells The following skill became untrainable if you tried to train it too early: memorization (turn 8848) You had blown your chance of training the memorization skill The following skill became harder to train at higher skill levels: healing spells Sticky curses were more common by 3% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 96509 Monster spawn increase reached its maximum at turn 156325 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 353730 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: wall monster (freq bonus 3) The monster species that spawned more often: sloppy sloth (freq bonus 9) The monster species that spawned more often: necessity multiplying mutational (freq bonus 8) The monster species that spawned more often: putrid zombie (freq bonus 18) The monster species that spawned more often: petty river moccasin (freq bonus 4) The monster species that spawned more often: crusher (freq bonus 16) The monster species that spawned more often: tickle eel (freq bonus 30) The monster species that spawned more often: indigo force fungus (freq bonus 24) The monster species that spawned more often: magic flute king (freq bonus 24) The monster species that spawned more often: baby draken (freq bonus 8) The monster species that spawned more often: epistle quarry (freq bonus 90) The monster species that spawned more often: gnoll opener (freq bonus 15) The monster species that spawned more often: earlier ordinance (freq bonus 8) The monster species that spawned more often: fuguh sephirah (freq bonus 8) The monster species that spawned more often: evil orb (freq bonus 48) The monster species that spawned more often: con growth (freq bonus 16) The monster species that spawned more often: greenish giant (freq bonus 6) The monster species that spawned more often: land urchin (freq bonus 36) The monster species that spawned more often: petro trove (freq bonus 20) The monster species that spawned more often: Melissa (freq bonus 10) The monster species that spawned more often: canto paucity (freq bonus 4) The monster trait that was more common: unique monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters that can lay eggs (freq bonus 3) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster species that never randomly spawned: chaos ant The monster species that never randomly spawned: pukelman The monster species that never randomly spawned: animals The monster species that never randomly spawned: petty trans-trickster The monster species that never randomly spawned: ice stalk The monster species that never randomly spawned: wererat The monster species that never randomly spawned: evasive smirking sneak thief The monster species that never randomly spawned: Officer Kleever The monster species that never randomly spawned: thraldom sadism pedagogic The monster species that never randomly spawned: stalactite ripper The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: bleeding (dripdrop) The RNG hath decreed that this item was never generated: treasure chest ((null)) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 7) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 7) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 19) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 16) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: wimpiness (poofy, freq bonus 11) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 7) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 17) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 19) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 53) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: plastic mace ((null)) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this item was always generated cursed: contamination (unstable) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this trap was always invisible: wendy trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 3) Trap randomization happened for 1 in 45 traps Trap difficulty was increased by 2 Next attribute increase check would have come at turn 1191 Strength training was 38 Dexterity training was 13 Wisdom training was 3 Constitution training was 30 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from hallu partying (0) Your chance to block was 21% You had 1166 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Sony The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 94% b - sleep 2 + enchant 0% 94% c - mimicry 2 + occult 86% 95% Techniques known in the end Name Level Status turn undead 3X Prepared(0) blessing 3X Prepared(0) spirituality check 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of food detection (ELF CHANGE FORME BY STUNT) scroll of healing (CACHE EM EXTENDED MAGIC MEMORY VAULT) scroll of mana (I CHANGE THE DIPLOMATIC ATTITUDE YOU OPPOSITE TOO HOSTILELY) scroll of phase door (HIN LIE GEN UND SCHLA FEN) scroll of standard id (SUKI TOKIMEKI TO KISS) scroll of cure (GOT UP 20 LEVELS AS LOSTSOUL AND THEN SAVEGAME CORRUPTION) * scroll of extra healing (SERGEANT MC SHITHEAD) * scroll of greater mana restoration (INNOCENCE PETRIFIED SKIN) scroll of magic mapping (MAHJONG TILE AUTUMN) scroll of enchant armor (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of identify (GODDAMN THOSE BLUE STATUS LINES ARE VERY EYE STRAINING) Spellbooks spellbook of healing (elemental) spellbook of sleep (iceblock) spellbook of mimicry (misked) spellbook of blank paper (plain) Potions * potion of water (clear) potion of restore ability (creamy) potion of gain ability (caramel) Gems worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 3 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 1 time You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Master) (33 of 160) body armor [Basic] (max Expert) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (4 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (80 of 160) petkeeping [Unskilled] (max Expert) (5 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (10 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest...