porkman, neutral male redguardian Priest ----- |...| |...| +..{| |...| |...| |...| |...| |...| |..@| |...| |...|,# |..d.,# |...| |{..| |...| |...# |...| ----- [Porkman the Aspirant] St6 Dx9 Co9 In5 Wi11 Ch10 PriRedMalNeu S10 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1100 T99 Latest messages You continue your efforts to memorize the spell. You stop studying. You hear a metallic plinking sound. What do you want to read? [h-p or ?*] You continue your efforts to memorize the spell. You stop studying. The dwen misses. What do you want to read? [h-p or ?*] You continue your efforts to memorize the spell. The little dog misses the dwen. You stop studying. The little dog misses the dwen. What do you want to read? [h-p or ?*] You continue your efforts to memorize the spell. The little dog bites the dwen. The dwen is killed! You have keen knowledge of the spell. You add the "reflection" spell to your repertoire. You displaced your little dog. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: burnopathy You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 30% chance Monsters only dropped their equipment with 90% chance Musable item generation frequency had a negative bias of 4% Ring drop chance was reduced to 92% Wand drop chance was reduced to 96% Implant drop chance was reduced to 86% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 91% Tool drop chance was reduced to 51% Food drop chance was reduced to 72% Concealing monsters were spawned underneath items 83% of the time only The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to expert proficiency: flail The following skill became untrainable after a while: implants (turn 8307) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28601 Monster spawn increase reached its maximum at turn 157533 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 464900 The monster class that cannot be genocided was kobold The monster species that spawned more often: lava lich (freq bonus 14) The monster species that spawned more often: market gallop grata (freq bonus 3) The monster species that spawned more often: ghost nator (freq bonus 6) The monster species that spawned more often: dark elena (freq bonus 39) The monster species that spawned more often: The Hugging Topmodel her hugging boot (freq bonus 2) The monster species that spawned more often: fiberglass insulation golem (freq bonus 6) The monster species that spawned more often: vandalizing flopping (freq bonus 1) The monster species that spawned more often: ar-me (freq bonus 24) The monster species that spawned more often: floating warp fungus (freq bonus 4) The monster species that spawned more often: subside saliency (freq bonus 6) The monster species that spawned more often: sow retard (freq bonus 18) The monster species that spawned more often: tortured nonoperable (freq bonus 54) The monster species that spawned more often: shimmering vortex (freq bonus 8) The monster species that spawned more often: troller loller (freq bonus 24) The monster species that spawned more often: eight of hearts (freq bonus 1) The monster species that spawned more often: tank warrior (freq bonus 6) The monster species that spawned more often: stealthboost lichen (freq bonus 3) The monster species that spawned more often: orc sergeant (freq bonus 3) The monster species that spawned more often: preestimating remittor (freq bonus 18) The monster species that spawned more often: lilac stalk (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 6) The monster species that never randomly spawned: vary ogre The monster species that never randomly spawned: thiamine hempseed The monster species that never randomly spawned: young magic dragon The monster species that never randomly spawned: dustier catalyzer The monster species that never randomly spawned: dark potato The monster species that never randomly spawned: dutch keeper The monster species that never randomly spawned: inertia rubber The monster species that never randomly spawned: attack food The monster species that never randomly spawned: branch schedule finally hireling tying The monster species that never randomly spawned: dim force fungus The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: soft star ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: homicide stone (gray) The RNG hath decreed that this item was never generated: epidote (green) The RNG hath decreed that this item was never generated: implant of dispatch (vodoun) The RNG hath decreed that this item was never generated: amulet of enemy saving (undertow) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 17) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 15) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 19) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 33) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 3) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 16) The RNG hath decreed that this item was generated more often: sanity (squirting, freq bonus 11) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 6) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 7) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 8) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 51) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: desert sword ((null)) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: force trap (freq bonus 5) The spell school whose books are more common was divination spells (freq bonus 2) Trap randomization happened for 1 in 370 traps Next attribute increase check would have come at turn 919 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 10 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having burnopathy (0) You were prevented from having wonderlegs (0) Your chance to block was 21% You had 1298 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Democracy, Communism and Despotism Your deity was Communism The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (42) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% c - reflection 6 + matter 98% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of create monster (YOU GOTTA TALK TO THE AMYFICATION) scroll of healing (STRESS PRESSING TO VERY BOOSTING) scroll of mana (NORBERT DUANE MICHAEL) scroll of phase door (OGTH LOAM MDSK) scroll of standard id (SIGNAL 11 WAS RAISED) scroll of cure (SLIPPAGE 2DOT0) * scroll of extra healing (ATTACKED SMAE TYPE BY STRANGED WAVE) * scroll of greater mana restoration (ABSOLUTELY 0 CHANCE) Spellbooks spellbook of healing (crumbling) spellbook of knock (swampy) spellbook of reflection (dry) Potions * potion of water (clear) Wands wand of light (beech) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (62 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (6 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 10 points,