porkman, neutral male redguardian Priest ### #@d #-- [Porkman the Aspirant] St7 Dx11 Co16 In7 Wi13 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1520 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 23 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 151 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 61% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 63% Armor drop chance was reduced to 75% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: axe (turn 30) The following skill became untrainable if you tried to train it too early: high heels (turn 1582) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 48918) The following skill became harder to train at higher skill levels: sling Items were more likely to be generated cursed by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 120802 Monster spawn increase reached its maximum at turn 260686 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11237562 The monster class that cannot be genocided was naga The monster species that spawned more often: stoning sphere (freq bonus 12) The monster species that spawned more often: gab commented (freq bonus 3) The monster species that spawned more often: minotaur mimic (freq bonus 18) The monster species that spawned more often: elder magic dragon (freq bonus 2) The monster species that spawned more often: antiunion brooder (freq bonus 8) The monster species that spawned more often: crowned ticktock lissom recoiler (freq bonus 6) The monster species that spawned more often: great brass wyrm (freq bonus 9) The monster species that spawned more often: hulking automaton (freq bonus 12) The monster species that spawned more often: indefinite deathcup (freq bonus 6) The monster species that spawned more often: hand of the murderer (freq bonus 18) The monster species that spawned more often: world pwnzor (freq bonus 4) The monster species that spawned more often: stupefying turret (freq bonus 3) The monster species that spawned more often: annoying hitter (freq bonus 18) The monster species that spawned more often: algroth (freq bonus 2) The monster species that spawned more often: cautionary elliptical (freq bonus 24) The monster species that spawned more often: stimulated grilled (freq bonus 3) The monster species that spawned more often: short-faced bear (freq bonus 2) The monster species that spawned more often: god ripper (freq bonus 2) The monster species that spawned more often: petty musical notadpole (freq bonus 10) The monster species that spawned more often: soak immersion winterization (freq bonus 4) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster species that never randomly spawned: enigmatic scarab The monster species that never randomly spawned: osyluth The monster species that never randomly spawned: nonparliamentary swayable The monster species that never randomly spawned: throwing supremacist The monster species that never randomly spawned: timid moose The monster species that never randomly spawned: Olog-hai thief The monster species that never randomly spawned: Suou Ginta The monster species that never randomly spawned: fire toad The monster species that never randomly spawned: rod ripper The monster species that never randomly spawned: unexpurgated atrium The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: crypt (YOU ARE CLOSE TO DEATH) The RNG hath decreed that this item was never generated: moorland (KREM QUAY) The RNG hath decreed that this item was never generated: amulet of evil variant (voicer) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: boss boots (rain boots) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: statcrease stone (gray) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 7) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 23) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 20) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 8) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 2) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 2) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 9) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 88) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: nano pick ((null)) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: slime (slimy) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: fountain trap (freq bonus 1) Trap randomization happened for 1 in 692 traps Trap difficulty was increased by 3 Next attribute increase check would have come at turn 729 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Wikileaks, Guccifer 2.0 and Anonymous Your deity was Guccifer 2.0 The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of sleep (WEREFOO ENDLESSTRANSFORMATION) scroll of healing (EY MEHR LAG GEHT WIRKLICH NICHT) scroll of mana (ABRA KA DABRA) scroll of phase door (SLEXUALLY TRANSMITTED DISEASE 2016) scroll of standard id (THREW THE PIN INSTEAD OF THE GRENADE) scroll of cure (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) * scroll of extra healing (REVERTREVERTREVERT IT IN RUSSIACK) * scroll of greater mana restoration (KOSCHISO HAEIAE) Spellbooks spellbook of healing (gun-shaped) spellbook of knock (chthonic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.