porkman, neutral male redguardian Priest ----------- |.........| |.......... ..A@......| |.f.%.....| |.........| ----------- [Porkman the Aspirant] St9 Dx6 Co9 In7 Wi14 Ch9 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1270 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 140 Monsters only dropped their musable items with 54% chance Monsters only dropped their equipment with 45% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 69% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 44% Armor drop chance was reduced to 91% Tool drop chance was reduced to 43% Food drop chance was reduced to 96% The following skill was trained at half the usual rate: attack spells The following skill was limited to skilled proficiency: symbiosis The following skill was limited to expert proficiency: attack spells The following skill became untrainable after a while: attack spells (turn 29416) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 19284) The following skill became harder to train at higher skill levels: trident Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 59693 Monster spawn increase reached its maximum at turn 201605 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 13189365 The monster class that cannot be genocided was grue The monster class that was spawned more often: rodent (freq bonus 4) The monster species that spawned more often: grandmaster owlbear (freq bonus 16) The monster species that spawned more often: beige colony (freq bonus 14) The monster species that spawned more often: topaz warp patch (freq bonus 7) The monster species that spawned more often: kalmuth sephirah (freq bonus 6) The monster species that spawned more often: battle-bat (freq bonus 14) The monster species that spawned more often: frong devil (freq bonus 18) The monster species that spawned more often: definitely not orc mummy (freq bonus 5) The monster species that spawned more often: young yellow dragon (freq bonus 24) The monster species that spawned more often: anime girl (freq bonus 14) The monster species that spawned more often: squishy maggot (freq bonus 6) The monster species that spawned more often: hell master (freq bonus 7) The monster species that spawned more often: juristic reverting (freq bonus 14) The monster species that spawned more often: rattlesnake (freq bonus 6) The monster species that spawned more often: squeezer nymph (freq bonus 12) The monster species that spawned more often: mind mushroom (freq bonus 28) The monster species that spawned more often: Uld (freq bonus 24) The monster species that spawned more often: white growth (freq bonus 18) The monster species that spawned more often: cellar child (freq bonus 21) The monster species that spawned more often: concussed steamering (freq bonus 54) The monster species that spawned more often: immobile warp patch (freq bonus 12) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster species that never randomly spawned: unicorn golem The monster species that never randomly spawned: master orange dragon The monster species that never randomly spawned: finger mage The monster species that never randomly spawned: cold corpse The monster species that never randomly spawned: bugbot The monster species that never randomly spawned: chemical mold The monster species that never randomly spawned: antwerp denying straggly The monster species that never randomly spawned: invaded preadapt nohow The monster species that never randomly spawned: enclave soldier The monster species that never randomly spawned: Kop Reinforcer The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: ore mining (off-build) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was never generated: beneficial effect (homebrew) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: rhythmic star ((null)) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 161) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 9) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 20) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: ground stomp (groundbreaking, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 7) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 14) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: highway (turboboost, freq bonus 8) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: piercing beam trap (freq bonus 14) The spell school whose books are more common was occult spells (freq bonus 17) Trap randomization happened for 1 in 381 traps Next attribute increase check would have come at turn 681 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the Great Light, Lutz and the Profound Darkness Your deity was Lutz The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (97) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of confuse monster (MIXING FUCK) scroll of healing (ENTIENDES ESTA LENGUA) scroll of mana (GET SLEX TODAY) scroll of phase door (LET ME VOTE LET ME VOTE LET ME VOTE) scroll of standard id (WEAK STUNT IS MORE POWER) scroll of cure (SUCCOTASH EM EXTENDED LOONY TOON) * scroll of extra healing (STARODAVNI DOMENY TAYEMNYTSI HEY) * scroll of greater mana restoration (STUFF WEIGH WAY TOO MUCH) Spellbooks spellbook of healing (deep blue) spellbook of resist poison (visaged) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.